@@ -74,7 +74,6 @@ As long as you have both of those at level 2 or above, you can cast the spell.
\showSpells{Force1}
\null
}{}
\subsection{Light}
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@@ -154,8 +153,9 @@ As long as you have both of those at level 2 or above, you can cast the spell.
\subsection{Mind}
\showSpells{mind1}
\showSpells{mind1}
\showSpells{Mind1}
\showSpells{Mind1}
\spell{Shadow Check}% Name
{}% Enhancements
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@@ -365,7 +365,6 @@ As long as you have both of those at level 2 or above, you can cast the spell.
\footnote{Look up `the paperclip maximizer' for an explanation of how this kind of spell can easily go horribly wrong.}
}
\null
\spell{Fear}% Name
{Detailed}% Enhancements
{Wane}% Action
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@@ -589,8 +588,6 @@ As long as you have both of those at level 2 or above, you can cast the spell.
The strange skin fades to normal once the target takes Damage and heals.}
\null
\spell{Piglet Farm}% Name
{Duplicated, Detailed}% Enhancements
{Wane}% Action
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@@ -600,7 +597,6 @@ As long as you have both of those at level 2 or above, you can cast the spell.
{
This penalty stacks as usual, so targets who already have a basic Strength Penalty of -2 would take this penalty, and then half of their regular Strength penalty, for a total of -\arabic{spellPlusTwo}.}
\null
}{}
\subsection{Light}
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@@ -644,8 +640,8 @@ As long as you have both of those at level 2 or above, you can cast the spell.
}
\showSpells{Mind3}
\showSpells{Mind3}
\showSpells{Mind3}
\iftoggle{verbose}{
\subsection{Divergent}
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@@ -694,22 +690,18 @@ As long as you have both of those at level 2 or above, you can cast the spell.