@@ -969,10 +969,11 @@ When cast as a \textit{Wide} spell, a full group can lose the ability to communi
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The mage casts a dim light, about the strength of a torch, which floats around a single point (but never very steadily).
This light can blind an opponents in the darkness by casting it directly in their face.
Anyone having the werelight flare up in their face becomes blinded for a number of rounds equal to the spell's level minus the target's Wits Bonus.
The average human, having a Wits Bonus of -1, would be blinded for 1 round.
The blindness can be automatically avoided by anyone who was Keeping Edgy (see page \pageref{edgy}), as quickly shielding one's eyes averts any damage.
When cast in the darkness as a \textit{Fast Light} spell, it can blind those not paying attention enough to shield their eyes.
Anyone not \textit{Keeping Edgy}%
\footnote{See \autopageref{edgy}.}
becomes blinded for a number of rounds equal to the spell's level minus their Wits Bonus.
Undead are terrified of this light.
Those affected by the spell make a Wits + Aggression roll, \gls{tn} 7 plus the caster's Intelligence + Academics.