@@ -691,10 +691,6 @@ Breaking things up like this allows different smaller plots to meld into one.
Perhaps characters go looking for the bandit alchemist immediately, and find some other encounter in the forests.
And maybe when the bandit spy joins the party, he'll end up in an unrelated encounter where the party find themselves trapped in a giant web, and he takes the opportunity to finish them off.
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See \textit{Adventures in Fenestra}, \autoref{sideQuestIntro}, for a full campaign, built on weaving Side Quests together.