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Verified Commit c0bb9750 authored by Malin Freeborn's avatar Malin Freeborn
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clarify knacks

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......@@ -84,7 +84,7 @@ The character has an additional 4~\glspl{fp}.
\subsubsection{Mighty Draw}
The character can pull back a longbow at lightning speed.
The character can ready \pgls{projectile} at lightning speed.
They reduce the \gls{ap}~cost by a number equal to half the Knacks they have (rounded up).
Those with a crossbow can reload it one round faster than normal, but the minimum is 1~round.%
......@@ -111,7 +111,7 @@ Characters with this Knack can also bypass Perfect armour by rolling 6 points ab
\subsubsection{Psycho}
This one doesn't fuck about, and it shows.
Sentient enemies receive a -2 penalty when taking Morale Checks.%
Sentient enemies receive a -2 Penalty when taking Morale Checks.%
\exRef{judgement}{Judgement}{morale}
\subsubsection{Snap Draw}
......@@ -122,7 +122,8 @@ The character pays 0~\glspl{ap} to nock an arrow or draw a weapon.
\subsubsection{Stunning Strike}\label{stunningstrike}
The character can declare that they are attempting to stun an opponent.
They then take a -1 Penalty to Attack, and must have more \glspl{ap} than the opponent, but if they successfully hit, the opponent takes standard Damage, and loses a number of \glspl{ap} equal to the Knacks the character has.
They then take a -1 Penalty to Attack, and must have more \glspl{ap} than the opponent.
If they successfully hit, the opponent takes standard Damage, and loses a number of \glspl{ap} equal to the Knacks the character has.
\subsubsection{Unstoppable}
......@@ -191,9 +192,9 @@ A lot of spellcasters rely solely on this type of magic to cast spells, focussin
\subsubsection{Vengeful}
The caster's magic is fuelled by hatred and tenacity.
If the character has 0~\glspl{fp} and loses a single \gls{hp} then they gain +2 to their effective chosen casting Attribute Bonus until the end of the \gls{interval}.
If they have lost half their \gls{hp} then they gain an additional Bonus equal to the number of Knacks they have.
The caster fuels their spells through hatred and bile.
If the character has 0~\glspl{fp} and loses a single \gls{hp} then they gain a +2 Bonus to \gls{casting}.
If they have lost half their \gls{hp} then they instead gain a Bonus equal to the number of Knacks they have.
This Knack can only be used when there is a legitimate grievance.
The \gls{witch} does not gain the bonus when they have harmed themself.
......
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