@@ -78,7 +78,7 @@ Other Knacks from weapons do not count towards the total.
The character is well practised at getting the first hit in, and receives a +2 Initiative Bonus on the first round of combat if they are not surprised.
This Knack can be taken any number of times, with all secondary uses granting an additional +1 Initiative.
For example, while using a spear (which has the Knack: First Strike, in-built), and the Knack, a character would gain +2 Initiative on the first \gls{round} if attacking with the spear.
For example, while using a spear (which has the Knack: First Strike, in-built), and the Knack, a character would gain +3 Initiative on the first \gls{round} if attacking with the spear.
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The character gains a +2 Initiative Bonus on the first round of Combat if not surprised, and an additional +1 Initiative Bonus for each First Strike knack.