@@ -577,7 +577,7 @@ In this case, no \glspl{mp} are spent.
\makeAutoRule{disarm}{Disarming}{make a normal attack with a -2 Penalty against an opponent with fewer \glsfmtplural{ap}}
someone usually involves striking their hand, or the but of their weapon, making them drop the weapon.
The manoeuvre uses any a standard \roll{Dexterity}{Melee}\gls{resistedaction} with a -2 Penalty, and can only be performed while when the target has fewer \glspl{ap}.
The manoeuvre uses a standard \roll{Dexterity}{Melee}\gls{resistedaction} with a -2 Penalty, and can only be performed while when the target has fewer \glspl{ap}.
If successful, the opponent's weapon flies a number of \glspl{step} equal to the first attack die, towards the next acting character (determined by \nameref{initiativeOrdering}, \vpageref{initiativeOrdering}), who can try to avoid the missile as usual, at \tn[12].