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Commit ac70d924 authored by Malin Freeborn's avatar Malin Freeborn
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clarify talismans

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......@@ -453,6 +453,8 @@ The item's effective Wits Bonus is also equal to the caster's Intelligence, so a
This is known as the item's `\textit{Potency}'.
\index{Potency (for magical items)}
All Pocket Spells last a number of scenes equal to their \textit{Potency} (minimum 1).
\spelllevel
\enhancement{1}{Ranged}{Increase any spell's range to line of sight}
......@@ -461,16 +463,17 @@ Any spell, from any sphere, can be targeted anywhere the mage can clearly sense,
\spelllevel
\spell{Talisman}{Continuous}{Academics}{Sacrifice one permanent \gls{mp} in a mana stone to let it cast a spell}\\
\spell{Talisman}{Instant}{Academics}{Sacrifice one permanent \gls{mp} in a mana stone to let it cast a spell}\\
The mage takes a mana stone and allows it to cast a spell, forging a new magical item. A sword could be made which can summon blinding light, or a ruby could be infused with the power to teleport the caster to a specific nearby location.
Just as with Pocket Spell, above, the mage casts Talisman and the spell to be implanted in succession, while also relinquishing a number of \gls{mp}.
Talismans work exactly like Pocket Spells, except that the item regenerates 2 \glspl{mp} per scene, and can be recast.
Any number of spells can be cast into the item, so long as each one is implanted within the same casting.
Each spell removes 1 \gls{mp} from the Mana Stone's total.
Magical items continue to store \gls{mp} for use by people on that Path of Magic.
However, each spell cast into the item lowers the item's \gls{mp} by one.
Such basic spells always take effect in exactly the same way and use the mage's stats for any rolls. A second level Aldaron spell set to freeze water will always do just that, and can never cast a Sunray. An illusion-generating mask, making the wearer into a bush, will always turn that wearer into a bush, regardless of what the user may want the illusion to be of.
Such basic spells always take effect in exactly the same way and use the mage's stats for any rolls. A second level Aldaron spell set to freeze water will always do just that, and can never cast \textit{Light}.
An illusion-generating mask, making the wearer into a bush, will always turn that wearer into a bush, regardless of what the user may want the illusion to be of.
Talismans which do not have enough mana simply fail to cast.
The one exception here is the Path of Song, wherein spell-songs which have too much mana drawn from them simply break, rendering the Talisman-song useless.
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