@@ -227,14 +227,23 @@ The \gls{tn} is typically 7 plus the target's \gls{weightrating}.
What follows are a number of spells derived from Transmutation.
\spell{Choking Fog}{Continuous}{Survival}{Create noxious gas which causes Fatigue}\\
The caster changes the nearby air into a caustic mess. When cast outdoors the mist disipates at the end of the \gls{round}. When cast in a windy area, the fog disappears instantly.
The caster changes the nearby air into a caustic mess.
When cast outdoors the mist dissipates at the end of the \gls{round}.
When cast in a windy area, the fog disappears instantly.
Anyone Keeping Edgy can hold their breath. Others gain \arabic{spelllevel} + the cater's Intelligence in Fatigue points each \gls{round}.
Anyone Keeping Edgy can hold their breath.
Others gain \arabic{spelllevel} + the cater's Intelligence in Fatigue points each \gls{round}.
The spell affects a number of squares equal to \arabic{spelllevel} + the caster's Wits.
The spell affects a single square by default.
\spell{Purify Air}{Continuous}{Survival}{Clear air in a small area}\\
Smoke, fog, or any other substance can be purified. The spell affects a number of areas equal to \arabic{spelllevel} + the caster's Wits.
\iftoggle{verbose}{
Smoke, fog, or any other substance can be purified.
The spell affects a single square by default.
Casting this as a \textit{Wide} spell allows a larger area to be cleared.
}{
Smoke, fog, or any other air impurities can be cleared in a single square.
}
\spell{Stonespell}{Continuous}{Crafts}{Turn any person or other matter to stone, with a TN equal to 7 plus the target's \glsentrytext{weightrating}}\\
The caster changes any solid target to stone, ice, or any other simple, solid, substance. The \gls{tn} is 7 plus the target's \gls{weightrating}.\footnote{A living target's \gls{weightrating} is equal to their \glsentrytext{hp}.}