This spell changes someone's appearance to that of a different race, as long as their Physical Attributes lie within the allowed bands of that race.
A fighter with a Strength Bonus of +2 might change to look like a particularly strong elf, but someone with a +3 Strength Bonus cannot be changed into an elf, as the maximum Strength Bonus an elf could have is +2.
\footnote{Every race has a maximum and minimum bonus of 3, plus their racial adjustments.
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@@ -1261,6 +1259,10 @@ See \autopageref{raceRoll}.}
\spell{Chimaera}{Continuous}{Caving/ Seafaring/ Wyldcrafting}{The caster copies stats from an animal, gaining teeth, whiskers, gills, or \gls{dr} 2}
A polymorphing mage can copy the whiskers from a mouse, a bull's thick skin, or a tadpole's gills, and throw that animalistic pattern onto any target.
The caster must be able to name some creature they are familiar with which has that feature.
If they name a sea-creature, they must use the Seafaring Skill, and if they name a cave-dwelling creature, they use the Caving Skill, and so on for Wyldcrafting.