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Malin Freeborn
core
Commits
835e226f
Unverified
Commit
835e226f
authored
1 year ago
by
Malin Freeborn
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make caving easier
parent
01ec40c4
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commands.tex
+4
-4
4 additions, 4 deletions
commands.tex
systems.tex
+3
-1
3 additions, 1 deletion
systems.tex
with
7 additions
and
5 deletions
commands.tex
+
4
−
4
View file @
835e226f
...
...
@@ -277,13 +277,13 @@
\textbf
{
Miles
}
&
\textbf
{
\glsentrytext
{
tn
}}
&
\textbf
{
\Glsfmtplural
{
fatigue
}}
\\\hline
0
&
10
&
0/ 3
\\
0
&
8
&
0/ 3
\\
1
&
1
2
&
2/ 5
\\
1
&
1
0
&
2/ 5
\\
2
&
1
4
&
4/ 7
\\
2
&
1
2
&
4/ 7
\\
3
&
1
6
&
6/ 9
\\
3
&
1
4
&
6/ 9
\\
\end{boxtable}
}
%
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systems.tex
+
3
−
1
View file @
835e226f
...
...
@@ -122,13 +122,15 @@ Once out, all penalties vanish, except for a single \gls{fatigue}.
\makeRule
{
walk
_
underground
}{
Walking Underground
}{
Dexterity
}{
Caving
}{
8, plus 2 per mile
}
Caverns offer all manner of impediments, from sudden drops to falling debris, and passages full of water.
Each mile covered inflicts
\pgls
{
fatigue
}
, as usual.
\index
{
Spelunking!Walking
}
\caveTravelChart
Each
\gls
{
interval
}
, the
\glspl
{
pc
}
decide how many miles they wish to cover, and make a roll.
Proper equipment, such as ropes,
a harnes
s, and a map, can add up to +3.
Proper equipment, such as ropes,
good shoe
s, and a map, can add up to +3.
Failure results in an additional 3~
\glspl
{
fatigue
}
, as the characters bang their head, twist an ankle, or bruise their arse on slippery fall.
A tie means they can see the danger coming, and choose to rest instead of taking the
\glspl
{
fatigue
}
.
\subsection
{
Town Activities
}
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