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Verified Commit 8356f67a authored by Malin Freeborn's avatar Malin Freeborn
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clarify disarm knack

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......@@ -35,14 +35,14 @@ The character can cut through more than one opponent at a time, or slice open mu
Any time the character reduces an opponent to 0~\glspl{hp}, the \gls{natural} remains, and another enemy within range takes an attack.
This process recurs until either no enemies remain in range, one way or another.
This Knack can only be used with \gls{projectiles} if enemies are standing in a direct line.
This Knack can only be used with \glspl{projectile} if enemies are standing in a direct line.
\subsubsection{Disarm}
The character is an expert at disarming opponents (covered \vpageref{disarm}), and can attempt to disarm anyone who has fewer \glspl{ap} than them.
Unlike a standard disarm, they receive no Penalty for the manoeuvre.
Characters with this Knack can attempt to disarm with any \gls{skill}, which makes sense, including Brawl or alchemical \glspl{sphere}.
Characters with this Knack can attempt to disarm with any \gls{skill}, which makes sense, including Brawl or \gls{witchcraft}.
\subsubsection{Dodger}
\label{dodger}
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