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Verified Commit 7de32dc8 authored by Malin Freeborn's avatar Malin Freeborn
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make monster gls entry

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......@@ -277,7 +277,7 @@ If the character actually hits, the Damage works as usual, so sometimes people f
\label{ep}
\Glsentryfullpl{ep} are \pgls{weight} you cannot drop.
They build up slowly as characters exert themselves, threatening quietly, then suddenly present an unfair choice --- should the \gls{pc} drop the last of their food (risking more \glspl{ep} later), stay and rest (in a forest of curious monsters) or endure (and listen to their croaking lungs degrade)?
They build up slowly as characters exert themselves, threatening quietly, then suddenly present an unfair choice --- should the \gls{pc} drop the last of their food (risking more \glspl{ep} later), stay and rest (in a forest of curious \glspl{monster}) or endure (and listen to their croaking lungs degrade)?
Everything from combat, to swimming through freezing water, or climbing a cliff, should add \pgls{ep}, but only once the character has stopped, and the adrenaline has worn off.
While mid-combat, characters should only gain \glspl{ep} from spells, not from the fight itself.
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Subproject commit 5a7aaffcd20806ee249b1bbe1438e559db22dc9e
Subproject commit 12a891ebbfa4042cfd064c4787023d116879681c
......@@ -8,7 +8,7 @@ A world without disease, hunger or war; all of its land lush with forests of eve
Yet, families still swell and shrink, like European peasants of old.
With the abundance of food, many beasts of the forest grew to enormous sizes and appetites.
Instead of plagues and famines, the population of \gls{fenestra} is ravaged by monsters.
Instead of plagues and famines, the population of \gls{fenestra} is ravaged by \glspl{monster}.
Griffins swoop in from the sky, mouthdiggers burst from the ground, \glspl{crawler} drop from the canopies, \glspl{basilisk} shoot out from their dens, \glspl{woodspy} hide in plain sight, nowhere is truly safe.
To immerse yourself in this world, you must forget about our gentle Mother Nature.
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......@@ -311,7 +311,7 @@ As long as you have both of those at level 2 or above, you can cast the spell.
{Fire, Air}% Spheres
{\roll{Wits}{Vigilance}}% Resist with
{One target shadow forms a detailed silhouette, and may even stand up and away from the ground}% Description
{During the daylight, it simply looks weird; but at night these shadow puppets can easily fool someone into thinking a monster, or even a particular person lies waiting, in the distance.
{During the daylight, it simply looks weird; but at night these shadow puppets can easily fool someone into thinking \pgls{monster}, or even a particular person lies waiting, in the distance.
The shadows disappear once bright light hits them.}
......@@ -596,11 +596,11 @@ As long as you have both of those at level 2 or above, you can cast the spell.
Once the rock has a weapon, the \gls{gm} makes an encounter roll}% Description
{
The \gls{tn} depends on how close to civilization the spell is cast.
Attracting monsters to \pgls{village} makes more of a challenge than attracting them while past the \gls{edge}.%
Attracting \glspl{monster} to \pgls{village} makes more of a challenge than attracting them while past the \gls{edge}.%
\exRef{judgement}{Judgement}{civilizationRating}
If the encounter roll produces nothing, the \gls{gm} goes up the chart until they find an encounter.
\Glspl{npc} targeted by this spell will survive if only their \gls{cr} value is greater than the monster which finds them.
\Glspl{npc} targeted by this spell will survive if only their \gls{cr} value is greater than the \gls{monster} which finds them.
Otherwise, they end in the jaws of a beast.
}
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......@@ -134,7 +134,7 @@ Despite their slow gait, they can out-pace almost anything in the long-term.%
\index{Snow}%
inflict 2~\glspl{ep} every \gls{interval}, unless the character has extremely warm clothing.
Characters can only rest with a fire, which may attract monsters (usually a 1 in 6 chance per \gls{interval}).
Characters can only rest with a fire, which may attract \glspl{monster} (usually a 1 in 6 chance per \gls{interval}).
\subsection{Journeys on Water}
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