BIND\footnote{`BIND' stands for `BIND is not D\&D'.} is a zero to hero RPG designed to tell stories about a team traversing a dangerous and fantastic landscape while developing their skills.
Thematically, BIND stands on the darker side of fantasy, with no possibility to heal damage through magic.
The rules have an emphasis on getting an output quickly, and keeping players' decisions in the loop.
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BIND\footnote{`BIND' stands for `BIND is not D\&D'.} was an attempt to fix D\&D which got out of control.
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BIND is yet another fantasy RPG about killing ogres for gold pieces.
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BIND mechanics force a fast real-world resolution to every encounter.
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BIND uses code to let people write adventure modules faster and easier than any other tools known to mankind.
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BIND stops all house rules, by allowing people to integrate those rules into the core book and reprinting.