@@ -64,11 +64,11 @@ Players receive \glspl{xp} only at the end of a session, and only for achievemen
\subsection{The Code of Acquisition}
\index{Code!Acquisition}
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\begin{xpchart}{Acquisition}
1 & Buying an expensive item -- worth 1 gp or more. \\
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The goal of life is acquisition.
We all want things, therefore people who get more things are doing better.
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Underneath the exterior love of wealth, those on the Code of Acquisition primarily desire \emph{respect}.
They have a deep sense of needing to be important in the eyes of others, and find their acquisitions the most efficient way to achieving that goal.
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\begin{xpchart}{\Glsentrytext{joygod}}
1 & Playing a prank. \\
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\subsection[\Glsentrytext{joygod} -- Goddess of Joy]{\Glsentrytext{joygod}}
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\Glsentrytext{joygod}'s magical items can be anything which is a simulacrum of anything else -- a toy dagger, a doll, a statue or a painting are all possible mana stones.
Their mana stone spells are activated by a command word.
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\begin{xpchart}{\Glsentrytext{knowledgegod}}
1 & Donating at least 1 gp to the temple. \\
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\subsection{\Glsentrytext{knowledgegod} -- God of Illumination}
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His spells appear in a warm glow of light, illuminating an area with a glow the strength of a few candles brighter than the ambient lighting.
The mana stones of \Gls{knowledgegod} are always activated by a command word.
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\begin{xpchart}{Experience}
1 & Finding a new type of food or drink. \\
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\subsection{The Code of Experience}
\index{Code!Experience}
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\subsection{\Glsentrytext{naturegod} -- Goddess of the Forest}
\index{Gods!\Glsentrytext{naturegod}}
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\begin{xpchart}{\Glsentrytext{naturegod}}
1 & Donating at least 1 cp to the temple. \\
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\noindent
\Gls{naturegod} is the mother of all the growing green plants and all the animals.
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Plants with a spell are always activated by a command word.
Animals with a spell implanted always activate the spell at their own behest and rarely at the right time; cats have been known to use implanted spells to hunt prey while a dog which feels threatened might reflexively turn into a rat when scared.
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\begin{xpchart}{\Gls{wargod}}
1 & Donating at least 1 gp to the temple. \\
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\subsection{\Glsentrytext{wargod} -- Goddess of War}
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His temples are few and far between -- a couple of large cities with important people buried, the occasional gnoll hut where a mad shaman of death collects skulls and speaks strange promises about a coming war or a deep, dwarven catacomb where the honoured dead of many a dwarf want to gain the promise of being lead to the halls of the honoured dead.
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\begin{xpchart}{\Glsentrytext{deathgod}}
1 & Donating at least 1 gp to the temple. \\
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\subsubsection{Spheres}
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Spells implanted in those mana stones are always activated by a command word.
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\begin{xpchart}{the Tribe}
1 & Helping out a member of the tribe. \\
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\subsection{The Code of the Tribe}
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If the people who are being used as mana stones are given spells then they can activate those spells at will with a short prayer at an Initiative cost of 8.
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\begin{xpchart}{\Glsentrytext{justicegod}}
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