@@ -426,8 +426,9 @@ As long as you have both of those at level 2 or above, you can cast the spell.
{\roll{Speed}{Athletics}}% Resist with
{As the caster sings a song in reverse, nearby fire falls from its wood and flows across the floor like water, while water gathers in place and swirls like flame}% Description
{
This spell relies on soft ground to make the target slip.
Harder floors will not melt, and the spell will settle on the nearest soft earth it can find.}
The fire only deals \showDam, spread evenly across the nearest four \glspl{step}; it dissipates at the end of the \gls{round}, unless it has fuel spread about the ground.
The water-flame remains upright until the wind eats through its peripheral `sparks'.
}
\spell{Dark Doom}% Name
{Divergent}% Enhancements
...
...
@@ -543,9 +544,9 @@ As long as you have both of those at level 2 or above, you can cast the spell.
{Warp}% Action
{Fire}% Spheres
{size of fire}% Resist with
{After instructing all the fire around on proper etiquette, \arabic{spellTargets}\glspl{step}fires at \spellRange\ turns blue, and stops burning flesh.
It continues to act upon wood, hair, and clothing as normal}% Description
{Large fires are more difficult to affect, as they're too busy eating to listen}
{After instructing all the fire around on proper etiquette, fires with a total area up to \arabic{spellTargets}\glspl{step} at \spellRange\ turn blue, and stop burning flesh.
They continue to act upon wood, hair, and clothing as normal}% Description
{Large fires are more difficult to affect, as they're too busy eating to listen.}