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Malin Freeborn
core
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4cdeff78
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4cdeff78
authored
4 years ago
by
Malin Freeborn
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add npc fp tracking
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4cdeff78
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@@ -26,6 +26,15 @@ The character sheets contain a large space in the middle where players can add b
Coins can even be used to keep track of
\gls
{
fp
}
and Fatigue Points as they change so often.
It'll help cut down on wear to the character sheet.
\subsection
{
Tracking Information
}
Print out the
\gls
{
gm
}
sheet at the end of the book for a little help handling all the information you'll need to keep track of during a campaign.
In particular, this is a good place to keep track of stats for all those
\glspl
{
npc
}
that you need to make up on the fly.
Remember that it doesn't matter what you put for
\gls
{
npc
}
stats, so long as those stats are consistent.
Long-standing
\glspl
{
npc
}
should also have their
\glspl
{
fp
}
listed next to the character, as
\glspl
{
npc
}
gain
\glspl
{
fp
}
at the end of each scene.
This helps beloved
\glspl
{
npc
}
stay alive, as well as adding a little extra gravitas to any antagonists who encounter the
\glspl
{
pc
}
multiple times.
\end{multicols}
\section
{
Encounters
}
\index
{
Encounters
}
...
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@@ -375,6 +384,7 @@ Consider letting any dead players make a new character with 80\% of their previo
\begin{multicols}
{
2
}
\noindent
Below are some suggested uses for skills.
\subsection
{
Academics
}
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