description={This refers both to tasks the \glsentrytext{guard} receive, and to a single session where the players are foccussed on their mission}
}
...
...
@@ -17,12 +18,14 @@
name={Adventuring},
text={adventuring},
first={\textit{Adventuring}},
nonumberlist,
description={This refers either to the players' current goals, or a single session}
}
}
\newglossaryentry{weightrating}{
name={Weight Rating},
nonumberlist,
first={\textit{Weight Rating}},
description={A measure of how heavy something is when compared to a character's Strength Bonus.
Creatures have a \glsentrytext{weightrating} equal to their own \glsentrytext{hp}}
...
...
@@ -30,6 +33,7 @@
\newglossaryentry{fatigue}{
name={Fatigue Point},
nonumberlist,
description={A measure of how tired a character is.
Characters can put up with a number of Fatigue Points equal to their \glsentrytext{hp}, after which they receive penalties to act}
}
...
...
@@ -66,6 +70,7 @@
\newglossaryentry{skill}{
name={Skill},
nonumberlist,
first={\textit{Skill}},
description={Some training a character has, allowing them to be particularly good at one sort of profession or activity}
}
...
...
@@ -128,6 +133,7 @@
\newglossaryentry{round}{
name={Round},
nonumberlist,
description={A round is an abstract measurement of time during which characters can make a series of attacks or cast spells. Each new round players adjust their combat tactics}
}
...
...
@@ -163,6 +169,7 @@
\newglossaryentry{storypoint}{
name={Story Point},
nonumberlist,
description={Players spend Story Points to bring elements of their history into play. By spending Story Points, a backstory is slowly crafted over multiple sessions}