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Unverified Commit 0862e91d authored by Malin Freeborn's avatar Malin Freeborn
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update rules overview

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...@@ -85,7 +85,7 @@ If you can take your time doing something: ...@@ -85,7 +85,7 @@ If you can take your time doing something:
\end{itemize} \end{itemize}
\subsubsection{Evasion -- page \pageref{defence}} \subsubsection{Defence -- page \pageref{defence}}
\begin{itemize} \begin{itemize}
...@@ -101,7 +101,7 @@ If your Initiative is below 0, you get a cumulative -1 penalty. ...@@ -101,7 +101,7 @@ If your Initiative is below 0, you get a cumulative -1 penalty.
\begin{itemize} \begin{itemize}
\item{Evasion uses your Dexterity + weapon bonus.} \item{Defence uses your Dexterity + weapon bonus.}
\item{Keep Edgy so you don't get surprised by missiles.} \item{Keep Edgy so you don't get surprised by missiles.}
\item{Move 3 Squares + your Speed (only once per turn).} \item{Move 3 Squares + your Speed (only once per turn).}
\item{Speak.} \item{Speak.}
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...@@ -41,7 +41,6 @@ For anyone wanting to make their own book, modifications, or otherwise understan ...@@ -41,7 +41,6 @@ For anyone wanting to make their own book, modifications, or otherwise understan
- Roll 2D6 + Attribute + Skill to succeed at standard Target Number 7. - Roll 2D6 + Attribute + Skill to succeed at standard Target Number 7.
- Combat is tactical. - Combat is tactical.
* Initiative is based on action-points. * Initiative is based on action-points.
* The Combat Skill is divided between attack, defence and initiative.
* Fate Points allow Damage to be avoided. * Fate Points allow Damage to be avoided.
- Magic gets you multiple spells per level in a magic sphere - Magic gets you multiple spells per level in a magic sphere
* Spend MP to cast. * Spend MP to cast.
...@@ -49,8 +48,8 @@ For anyone wanting to make their own book, modifications, or otherwise understan ...@@ -49,8 +48,8 @@ For anyone wanting to make their own book, modifications, or otherwise understan
* Highest level of a sphere has to be cast slowly. * Highest level of a sphere has to be cast slowly.
- Background is created by spending Story Points. - Background is created by spending Story Points.
* Spend 1 point to say you've learnt a language. * Spend 1 point to say you've learnt a language.
* Spend 3 points to add an ally with martial ability. * Spend 2 points to add an ally with martial ability.
* Spend 4 points to bring in an all-powerful mage from your past. * Spend 2 point to find a safe spot to rest.
# Parsimony # Parsimony
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