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5.0a1e5c11a78 · ·
gameclock (5.0~alpha1) experimental; urgency=low * add unit tests * remove the "new" dialog that was confusing for new users and not very pretty * create better menu system for changing settings * major API changes and cleanup in game and clock modules * fix misspelling in "Fischer" * make this application translatable, ship a fr_CA translation * allow for arbitrary format of clocks * switch to tenths of a seconds after a threshold, instead of asking the user * tons of other small changes -- Antoine Beaupré <anarcat@debian.org> Mon, 21 Jan 2013 23:25:57 -0500
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4.2e8cf1ba2 · ·
gameclock (4.2) unstable; urgency=low * fix old display bug in the first window * remove hours from display * fix critical bug with fisher that was giving 10s advantage to the left clock * switch from miliseconds to tenths of a second * merge the status bars back into one -- Antoine Beaupré <anarcat@debian.org> Thu, 17 Jan 2013 23:47:50 -0500
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4.199843e0c · ·
gameclock (4.1) unstable; urgency=low * make this a native package now that I am a DD * fix python dependency (Closes: #662152) * upgrade to debhelper 9.0 * update to policy 3.9.4, no change * fix about dialog * fix pause display * escape now exits full screen * pause doesn't change turns anymore * added a statusbar * display logo properly in menu, usage and icon -- Antoine Beaupré <anarcat@debian.org> Sun, 13 Jan 2013 17:07:22 -0500
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debian/2.1-294e79cb2 · ·
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upstream/2.1e073b1e2 · ·
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