\randomthree \ifodd\value{r3} \randomtwo \else \randomthreeB \fi \section*{Town Market} \begin{multicols}{3} \renewcommand\npcsymbol{\glsentrysymbol{sable}} \begin{nametable}[Lcc]{At the \glsentrytext{templeOfFrost}} \textbf{Clothing} & \textbf{Weight} & \textbf{Cost} \\\hline \marketItem{Orange Travelling Robes}{0}{15} \marketItem{Red Travelling Robes}{0}{17} \marketItem{Purple Travelling Robes}{0}{23} \hline \marketItem{Rope, 50'}{1}{2} \marketItem[cp]{Bandages}{0}{2} \ifnum\value{temperature}=0 \marketItem[cp]{Rations for a day}{1}{5} \marketItem[cp]{Warm clothes}{2}{17} \fi \end{nametable} \randomdozen \ifnum\value{r12}>7 \noindent \begin{minipage}{\linewidth} \renewcommand\npcsymbol{\glsentrysymbol{nulla}} \begin{nametable}[Lcc]{\composeHumanName's \glsentrytext{doulaShop}} \textbf{Things on shelves} & \textbf{Weight} & \textbf{Cost} \\\hline \rareMarketItem{Air \Glsentrytext{ingredient}}{1}{23}% \rareMarketItem{Fire \Glsentrytext{ingredient}}{1}{23}% \rareMarketItem{Earth \Glsentrytext{ingredient}}{1}{23}% \rareMarketItem{Water \Glsentrytext{ingredient}}{1}{23}% \rareMarketItem{Fate \Glsentrytext{ingredient}}{1}{23}% \rareMarketItem{Air \Glsentrytext{boon}}{1}{24}% \rareMarketItem{Fire \Glsentrytext{boon}}{1}{24}% \rareMarketItem{Earth \Glsentrytext{boon}}{1}{24}% \rareMarketItem{Water \Glsentrytext{boon}}{1}{24}% \rareMarketItem{Fate \Glsentrytext{boon}}{1}{24}% \marketItem{Cup of tea}{0}{0}% \end{nametable} \end{minipage} \fi \renewcommand\npcsymbol{\flourish} \begin{nametable}[Xc]{\composeHumanName's Working Beasts} \textbf{Beasts} & \textbf{Cost} \\\hline Horse & \mkPrice{20} \\ Mule & \mkPrice{24} \\ Hunting Dog & \mkPrice{5} \\ Donkey & \mkPrice{2} \\ \end{nametable} \begin{nametable}[Lc]{Central Square} \textbf{Service} & \textbf{Cost} \\\hline Boat trip with \ifnum\value{r3}=3 the \composeHumanName\ sisters\else \composeHumanName\fi & \mkPrice[cp]{14}/ mile \\ Performance by \composeHumanName, the Minstrel & \mkPrice[cp]{90}/ song \\ New song composition & \mkPrice{4}/ song \\ Cock fighting & \mkPrice[cp]{4} \\ \footnotesize \composeHumanName, the Fence & \footnotesize 50\% and \tiny shhh \\ \end{nametable} \renewcommand\npcsymbol{\flourish} \begin{nametable}[Xcc]{At the Docks} \textbf{Items} & \textbf{\Glsentrytext{weight}} & \textbf{Cost} \\\hline Lock-pick set & 1 & \mkPrice{10} \\ Fake town-pass & 0 & \mkPrice{4} \\ \end{nametable} \renewcommand\npcsymbol{\glsentrysymbol{yonder}} \begin{nametable}[Lcc]{At the \glsentrytext{templeOfCuriosity}} \textbf{Item} & \textbf{Weight} & \textbf{Cost} \\\hline Rushlights & 0 & \mkPrice[cp]{1} \\ Writing equipment & 0 & \mkPrice[cp]{20} \\ Tinder box & 0 & \mkPrice[cp]{3} \\ Soap & 0 & \mkPrice[cp]{3} \\ Torch & 1 & \mkPrice[cp]{6} \\ \end{nametable} \renewcommand\npcsymbol{\glsentrysymbol{abderian}} \begin{nametable}[Xc]{\composeHumanName's Inn} \textbf{Hospitality} & \textbf{Cost} \\\hline Hearty Meal & \mkPrice[cp]{5} \\ \ifnum\value{temperature}>0 Fresh \rations & \mkPrice[cp]{3} \\ \fi Hardened \rations & \mkPrice[cp]{4} \\ Rat Soup & \mkPrice[cp]{2} \\ Basic room & \mkPrice[cp]{20} \\ \end{nametable} \renewcommand\npcsymbol{\glsentrysymbol{abderian}} \begin{nametable}[Xc]{\composeHumanName's Tavern} \textbf{Hospitality} & \textbf{Cost} \\\hline Entrance and ale & \mkPrice[cp]{4} \\ \ifnum\value{temperature}>0 Sweet \rations & \mkPrice[cp]{4} \\ \fi Savoury \rations & \mkPrice[cp]{5} \\ Hearty Meal & \mkPrice[cp]{5} \\ Rat Soup & \mkPrice[cp]{2} \\ \ifodd\value{r4b} \footnotesize \composeHumanName, the Fence & \footnotesize 50\% and \tiny shhh \\ \fi \end{nametable} \renewcommand\npcsymbol{\glsentrysymbol{abderian}} \begin{nametable}[Xc]{\composeHumanName's Tavern} \textbf{Hospitality} & \textbf{Cost} \\\hline Entrance and cider & \mkPrice[cp]{4} \\ \ifnum\value{temperature}>0 Sweet \rations & \mkPrice[cp]{4} \\ \fi Savoury \rations & \mkPrice[cp]{5} \\ Hearty Meal & \mkPrice[cp]{5} \\ Woodspy Soup & \mkPrice[cp]{4} \\ \ifodd\value{r4b} \footnotesize \composeHumanName, the Fence & \footnotesize 50\% and \tiny shhh \\ \fi \end{nametable} \renewcommand\npcsymbol{\flourish} \begin{nametable}[Xc]{\composeHumanName's Inn} \textbf{Hospitality} & \textbf{Cost} \\\hline Entrance and wine & \mkPrice[cp]{14} \\ Hearty Meal & \mkPrice[cp]{6} \\ Nice room & \mkPrice[cp]{20} \\ Fancy room & \mkPrice[cp]{80} \\ \end{nametable} \renewcommand\npcsymbol{\glsentrysymbol{eldren}} \begin{nametable}[Xcl]{At the \Glsentrytext{templeOfSickness}} \textbf{Cure} & \textbf{\Glsentrytext{weight}} & \textbf{Cost} \\\hline \rareMarketItem[7]{Fate \Glsentrytext{elixir}}{1}{24}% \rareMarketItem[9]{Air \Glsentrytext{elixir}}{1}{24}% \rareMarketItem[7]{Fire \Glsentrytext{elixir}}{1}{24}% \rareMarketItem[10]{Water \Glsentrytext{elixir}}{1}{24}% \rareMarketItem[8]{Earth \Glsentrytext{elixir}}{1}{24}% Medical supplies & 1 & \mkPrice{2} \\ \end{nametable} \renewcommand\npcsymbol{\glsentrysymbol{paik}} \begin{nametable}[Lc]{\Glsentrytext{court}} \textbf{Service} & \textbf{Cost} \\\hline Front-row seat & 6~\glsfmtplural{cp} \\ Back-row seat & 3~\glsfmtplural{cp} \\ Rotten tomatoes & 1~\glsfmttext{cp} \\ Snacks & 3~\glsfmtplural{cp} \\ \end{nametable} \end{multicols} \renewcommand\npcsymbol{\glsentrysymbol{paik}} \begin{nametable}[XXXXXX]{Ex-\Gls{sunGuard} Arms Sales} \textbf{Name} & \textbf{Attack Bonus} & \textbf{Damage Bonus} & \textbf{\Glsfmtshort{ap} Cost} & \textbf{Weight} & \textbf{Cost} \\\hline \Dagger\weaponName & \arabic{weaponBonus} & \arabic{weaponDamage} & \arabic{heft} & \arabic{weaponWeight} & \mkPrice{2} \\ \shortsword\weaponName & \arabic{weaponBonus} & \arabic{weaponDamage} & \arabic{heft} & \arabic{weaponWeight} & \mkPrice{9} \\ \spear\weaponName & \arabic{weaponBonus} & \arabic{weaponDamage} & \arabic{heft} & \arabic{weaponWeight} & \mkPrice{7} \\ \longsword\weaponName & \arabic{weaponBonus} & \arabic{weaponDamage} & \arabic{heft} & \arabic{weaponWeight} & \mkPrice{11} \\ \end{nametable} \begin{boxtable}[LYYYXl] \textbf{Projectile} & \textbf{Attack Bonus} & \textbf{Damage} & \textbf{\Gls{ap} Cost} & \textbf{Weight} & \textbf{Cost} \\\hline Longbow & +1 & +1 & 1~\glspl{ap} & 1 & \mkPrice{9} \\ Longbow & +2 & +2 & 2~\glspl{ap} & 1 & \mkPrice{11} \\ Longbow & +3 & +3 & 2~\glspl{ap} & 1 & \mkPrice{13} \\ Longbow & +4 & +4 & 2~\glspl{ap} & 1 & \mkPrice{15} \\ \hline Arrows & --- & --- & --- & --- & \mkPrice[cp]{16} \\ Bolt & --- & --- & --- & --- & \mkPrice[cp]{18} \\ \hline Crossbow & +2 & +2 & 1~\glspl{ap} & 3 & \mkPrice{16} \\ \end{boxtable} \begin{multicols}{2} \renewcommand\npcsymbol{\glsentrysymbol{wrecan}} \begin{nametable}[Xcccc]{At the \Glsentrytext{templeOfHate}} \textbf{Armour} & \textbf{\Glsentrytext{dr}} & \textbf{\glsentrytext{covering}} & \textbf{Weight} & \textbf{Cost} \\\hline \rareArmour[5]{\completechain}{24}% \rareArmour[6]{\partialplate}{36}% \rareArmour[9]{\completeplate}{66}% \showArmourPrice{\partialchain}{14}% \end{nametable} \renewcommand\npcsymbol{\glsentrysymbol{wrecan}} \begin{nametable}[Xcccc]{At the Tanner's} \textbf{Armour} & \textbf{\Glsentrytext{dr}} & \textbf{\glsentrytext{covering}} & \textbf{Weight} & \textbf{Cost} \\\hline \rareArmour[6]{\partiallisk}{40}% \rareArmour[8]{\completelisk}{50}% \showArmourPrice{\partialleather}{5}% \showArmourPrice{\completeleather}{11}% \end{nametable} \end{multicols}