\randomthree
\ifodd\value{r3}
  \randomtwo
\else
  \randomthreeB
\fi

\section*{Town Market}

\begin{multicols}{3}

\renewcommand\npcsymbol{\glsentrysymbol{sable}}
\begin{nametable}[Lcc]{At the \glsentrytext{templeOfFrost}}

  \textbf{Clothing} & \textbf{Weight} & \textbf{Cost} \\\hline

  \marketItem{Orange Travelling Robes}{0}{15}
  \marketItem{Red Travelling Robes}{0}{17}
  \marketItem{Purple Travelling Robes}{0}{23}

  \hline
  \marketItem{Rope, 50'}{1}{2}
  \marketItem[cp]{Bandages}{0}{2}
  \ifnum\value{temperature}=0
    \marketItem[cp]{Rations for a day}{1}{5}
    \marketItem[cp]{Warm clothes}{2}{17}
  \fi

\end{nametable}

\randomdozen

\ifnum\value{r12}>7
\noindent
\begin{minipage}{\linewidth}
  \renewcommand\npcsymbol{\glsentrysymbol{nulla}}
  \begin{nametable}[Lcc]{\composeHumanName's \glsentrytext{doulaShop}}
    \textbf{Things on shelves} & \textbf{Weight} & \textbf{Cost} \\\hline
    \rareMarketItem{Air \Glsentrytext{ingredient}}{1}{23}%
    \rareMarketItem{Fire \Glsentrytext{ingredient}}{1}{23}%
    \rareMarketItem{Earth \Glsentrytext{ingredient}}{1}{23}%
    \rareMarketItem{Water \Glsentrytext{ingredient}}{1}{23}%
    \rareMarketItem{Fate \Glsentrytext{ingredient}}{1}{23}%
    \rareMarketItem{Air \Glsentrytext{boon}}{1}{24}%
    \rareMarketItem{Fire \Glsentrytext{boon}}{1}{24}%
    \rareMarketItem{Earth \Glsentrytext{boon}}{1}{24}%
    \rareMarketItem{Water \Glsentrytext{boon}}{1}{24}%
    \rareMarketItem{Fate \Glsentrytext{boon}}{1}{24}%
    \marketItem{Cup of tea}{0}{0}%
  \end{nametable}

\end{minipage}
\fi

\renewcommand\npcsymbol{\flourish}
\begin{nametable}[Xc]{\composeHumanName's Working Beasts}

  \textbf{Beasts} & \textbf{Cost} \\\hline
  Horse & \mkPrice{20} \\

  Mule & \mkPrice{24} \\

  Hunting Dog & \mkPrice{5} \\

  Donkey & \mkPrice{2} \\

\end{nametable}

\begin{nametable}[Lc]{Central Square}

  \textbf{Service} & \textbf{Cost} \\\hline
  Boat trip with \ifnum\value{r3}=3 the \composeHumanName\ sisters\else \composeHumanName\fi & \mkPrice[cp]{14}/ mile \\

  Performance by \composeHumanName, the Minstrel & \mkPrice[cp]{90}/ song \\

  New song composition & \mkPrice{4}/ song \\

  Cock fighting & \mkPrice[cp]{4} \\

  \footnotesize \composeHumanName, the Fence & \footnotesize 50\% and \tiny shhh \\

\end{nametable}

\renewcommand\npcsymbol{\flourish}
\begin{nametable}[Xcc]{At the Docks}

  \textbf{Items} & \textbf{\Glsentrytext{weight}} & \textbf{Cost} \\\hline

  Lock-pick set & 1 & \mkPrice{10} \\
  Fake town-pass & 0 & \mkPrice{4} \\
\end{nametable}

\renewcommand\npcsymbol{\glsentrysymbol{yonder}}
\begin{nametable}[Lcc]{At the \glsentrytext{templeOfCuriosity}}

  \textbf{Item} & \textbf{Weight} & \textbf{Cost} \\\hline

  Rushlights & 0 & \mkPrice[cp]{1} \\

  Writing equipment & 0 & \mkPrice[cp]{20} \\

  Tinder box & 0 & \mkPrice[cp]{3} \\

  Soap & 0 & \mkPrice[cp]{3} \\

  Torch & 1 & \mkPrice[cp]{6} \\

\end{nametable}


\renewcommand\npcsymbol{\glsentrysymbol{abderian}}
\begin{nametable}[Xc]{\composeHumanName's Inn}

  \textbf{Hospitality} & \textbf{Cost} \\\hline

  Hearty Meal & \mkPrice[cp]{5} \\

  \ifnum\value{temperature}>0
    Fresh \rations & \mkPrice[cp]{3} \\
  \fi

  Hardened \rations & \mkPrice[cp]{4} \\

  Rat Soup & \mkPrice[cp]{2} \\

  Basic room & \mkPrice[cp]{20} \\

\end{nametable}

\renewcommand\npcsymbol{\glsentrysymbol{abderian}}
\begin{nametable}[Xc]{\composeHumanName's Tavern}
  \textbf{Hospitality} & \textbf{Cost} \\\hline

  Entrance and ale & \mkPrice[cp]{4} \\

  \ifnum\value{temperature}>0
    Sweet \rations & \mkPrice[cp]{4} \\
  \fi

  Savoury \rations & \mkPrice[cp]{5} \\

  Hearty Meal & \mkPrice[cp]{5} \\

  Rat Soup & \mkPrice[cp]{2} \\

  \ifodd\value{r4b}
    \footnotesize \composeHumanName, the Fence & \footnotesize 50\% and \tiny shhh \\
  \fi
\end{nametable}

\renewcommand\npcsymbol{\glsentrysymbol{abderian}}
\begin{nametable}[Xc]{\composeHumanName's Tavern}
  \textbf{Hospitality} & \textbf{Cost} \\\hline

  Entrance and cider & \mkPrice[cp]{4} \\

  \ifnum\value{temperature}>0
    Sweet \rations & \mkPrice[cp]{4} \\
  \fi

  Savoury \rations & \mkPrice[cp]{5} \\

  Hearty Meal & \mkPrice[cp]{5} \\

  Woodspy Soup & \mkPrice[cp]{4} \\

  \ifodd\value{r4b}
    \footnotesize \composeHumanName, the Fence & \footnotesize 50\% and \tiny shhh \\
  \fi
\end{nametable}

\renewcommand\npcsymbol{\flourish}
\begin{nametable}[Xc]{\composeHumanName's Inn}

  \textbf{Hospitality} & \textbf{Cost} \\\hline

  Entrance and wine & \mkPrice[cp]{14} \\

  Hearty Meal & \mkPrice[cp]{6} \\

  Nice room & \mkPrice[cp]{20} \\

  Fancy room & \mkPrice[cp]{80} \\

\end{nametable}

\renewcommand\npcsymbol{\glsentrysymbol{eldren}}
\begin{nametable}[Xcl]{At the \Glsentrytext{templeOfSickness}}

  \textbf{Cure} & \textbf{\Glsentrytext{weight}} & \textbf{Cost} \\\hline

  \rareMarketItem[7]{Fate \Glsentrytext{elixir}}{1}{24}%

  \rareMarketItem[9]{Air \Glsentrytext{elixir}}{1}{24}%

  \rareMarketItem[7]{Fire \Glsentrytext{elixir}}{1}{24}%

  \rareMarketItem[10]{Water \Glsentrytext{elixir}}{1}{24}%

  \rareMarketItem[8]{Earth \Glsentrytext{elixir}}{1}{24}%

  Medical supplies & 1 & \mkPrice{2} \\

\end{nametable}

\renewcommand\npcsymbol{\glsentrysymbol{paik}}
\begin{nametable}[Lc]{\Glsentrytext{court}}
  \textbf{Service} & \textbf{Cost} \\\hline
  Front-row seat & 6~\glsfmtplural{cp} \\

  Back-row seat & 3~\glsfmtplural{cp} \\

  Rotten tomatoes & 1~\glsfmttext{cp} \\

  Snacks & 3~\glsfmtplural{cp} \\

\end{nametable}

\end{multicols}

\renewcommand\npcsymbol{\glsentrysymbol{paik}}
\begin{nametable}[XXXXXX]{Ex-\Gls{sunGuard} Arms Sales}

  \textbf{Name} & \textbf{Attack Bonus} & \textbf{Damage Bonus} & \textbf{\Glsfmtshort{ap} Cost} & \textbf{Weight} & \textbf{Cost} \\\hline

  \Dagger\weaponName & \arabic{weaponBonus} & \arabic{weaponDamage} & \arabic{heft} & \arabic{weaponWeight} & \mkPrice{2} \\

  \shortsword\weaponName & \arabic{weaponBonus} & \arabic{weaponDamage} & \arabic{heft} & \arabic{weaponWeight} & \mkPrice{9} \\

  \spear\weaponName & \arabic{weaponBonus} & \arabic{weaponDamage} & \arabic{heft} & \arabic{weaponWeight} & \mkPrice{7} \\

  \longsword\weaponName & \arabic{weaponBonus} & \arabic{weaponDamage} & \arabic{heft} & \arabic{weaponWeight} & \mkPrice{11} \\

\end{nametable}

\begin{boxtable}[LYYYXl]
  \textbf{Projectile} & \textbf{Attack Bonus} & \textbf{Damage} & \textbf{\Gls{ap} Cost} & \textbf{Weight} & \textbf{Cost} \\\hline

  Longbow &  +1  & +1 & 1~\glspl{ap} & 1  & \mkPrice{9}  \\

  Longbow &  +2  & +2 & 2~\glspl{ap} & 1  & \mkPrice{11}  \\

  Longbow &  +3  & +3 & 2~\glspl{ap} & 1  & \mkPrice{13}  \\

  Longbow &  +4  & +4 & 2~\glspl{ap} & 1  & \mkPrice{15}  \\

  \hline
  Arrows  &  --- & --- & --- & --- & \mkPrice[cp]{16}  \\

  Bolt  &  --- & --- & --- & --- & \mkPrice[cp]{18}  \\
  \hline

  Crossbow &  +2  & +2 & 1~\glspl{ap} & 3  & \mkPrice{16}  \\
\end{boxtable}

\begin{multicols}{2}
\renewcommand\npcsymbol{\glsentrysymbol{wrecan}}
\begin{nametable}[Xcccc]{At the \Glsentrytext{templeOfHate}}
  \textbf{Armour} & \textbf{\Glsentrytext{dr}} & \textbf{\glsentrytext{covering}} & \textbf{Weight} & \textbf{Cost} \\\hline
  \rareArmour[5]{\completechain}{24}%
  \rareArmour[6]{\partialplate}{36}%
  \rareArmour[9]{\completeplate}{66}%
  \showArmourPrice{\partialchain}{14}%
\end{nametable}

\renewcommand\npcsymbol{\glsentrysymbol{wrecan}}
\begin{nametable}[Xcccc]{At the Tanner's}
  \textbf{Armour} & \textbf{\Glsentrytext{dr}} & \textbf{\glsentrytext{covering}} & \textbf{Weight} & \textbf{Cost} \\\hline
  \rareArmour[6]{\partiallisk}{40}%
  \rareArmour[8]{\completelisk}{50}%
  \showArmourPrice{\partialleather}{5}%
  \showArmourPrice{\completeleather}{11}%
\end{nametable}

\end{multicols}