\newcommand{\lineDots}[1][1]{% \foreach \n in {1,...,#1}% {\leavevmode\cleaders\hb@xt@1.5em{\hss \textcolor{\pageSideColor}{.}\hss }\hfill\kern\z@\par\vspace{1em}\noindent}% } \newcommand\race{} \newcommand\concept{} \newcommand\code{} \newcommand\culture{} \newcommand\rank{} \newcommand\characterDebt{} \newcommand\csComments{} \newcommand\mapLabels{} \newcommand\XPboxEmpty{\medcirc} \newcommand\XPboxEarned{\oslash} \newcommand\XPboxSpent{\otimes} \newcounter{Strength} \newcounter{Dexterity} \newcounter{Speed} \newcounter{Intelligence} \newcounter{Wits} \newcounter{Charisma} \newcounter{Academics} \setcounter{Academics}{0} \newcounter{Alchemy} \setcounter{Alchemy}{0} \newcounter{Athletics} \setcounter{Athletics}{0} \newcounter{Caving} \setcounter{Caving}{0} \newcounter{Crafts} \setcounter{Crafts}{0} \newcounter{Cultivation} \setcounter{Cultivation}{0} \newcounter{Deceit} \setcounter{Deceit}{0} \newcounter{Empathy} \setcounter{Empathy}{0} \newcounter{Flight} \setcounter{Flight}{0} \newcounter{Medicine} \setcounter{Medicine}{0} \newcounter{Performance} \setcounter{Performance}{0} \newcounter{Larceny} \setcounter{Larceny}{0} \newcounter{Seafaring} \setcounter{Seafaring}{0} \newcounter{Stealth} \setcounter{Stealth}{0} \newcounter{Survival} \setcounter{Survival}{0} \newcounter{Vigilance} \setcounter{Vigilance}{0} \newcounter{Xenomology} \setcounter{Xenomology}{0} \newcounter{Brawl} \setcounter{Brawl}{0} \newcounter{Melee} \setcounter{Melee}{0} \newcounter{Projectiles} \setcounter{Projectiles}{0} \newcounter{Air} \setcounter{Air}{0} \newcounter{Earth} \setcounter{Earth}{0} \newcounter{Fire} \setcounter{Fire}{0} \newcounter{Water} \setcounter{Water}{0} \newcounter{Fate} \setcounter{Fate}{0} \newcounter{Mind} \setcounter{Mind}{0} \newcounter{Light} \setcounter{Light}{0} \newcounter{Life} \setcounter{Life}{0} \newcounter{Death} \setcounter{Death}{0} \newcounter{Force} \setcounter{Force}{0} \newcommand\characterWeapon{} \newcommand\characterArmour{} \newcommand\characterEquipment{} \newcommand\knackOne{} \newcommand\knackTwo{} \newcommand\charSpellList{} \newcommand\charSpells{} %%%%% Show Dots Commands %%%%% \newcounter{statCircles} \newcounter{statDots} \newcommand\statCircle[1][\large]{{#1\textbf{\Circle}}} \newcommand\statDot[1][\large]{#1\textbf{\CIRCLE}} \newcommand\currentCircle{} \newcommand{\weeline}{\textcolor{\pageSideColor}{\line(1,0){30} \hspace{.6cm}}} \newcommand\showAttribute[1]{ \setcounter{track}{-4}% {#1}\qquad~% \whileboolexpr{% test {\ifnumcomp{\value{track}}{<}{5}}% }% {% &% \ifnum\value{track}>0% \ifnum\value{track}>\value{#1}% \statCircle% \else% \statDot% \fi% \else% \ifnum\value{track}=0% \raisebox{2pt}{\statDot[\footnotesize]}% \else% \ifnum\value{#1}>\value{track}% {\Large\Square}% \else% {\Large\XBox}% \fi% \fi% \fi% \stepcounter{track}% }% \\% } \newcommand{\showDots}[2][3]{% \setcounter{statCircles}{#1}% \addtocounter{statCircles}{-\value{#2}}% \Repeat{\value{#2}}{\statDot}\Repeat{\value{statCircles}}{\statCircle}% } \newcommand{\showSkill}[1]{% \setcounter{statCircles}{3}% \addtocounter{statCircles}{-\value{#1}}% #1 \lightDots &% \Repeat{\value{#1}}{\statDot}\Repeat{\value{statCircles}}{\statCircle}% } \newcommand{\skill}[1]{% \showSkill{#1} \\% \stepcounter{track}% } \newcommand\lightDots{% \textcolor{\pageSideColor}{\titlerule*[1pc]{.}}% } \newcommand\emptySkill{% \lightDots & % \Repeat{3}{\statCircle}% \\% } \newcommand\setXtoLowestOf[3]{% \ifnum\value{#2}<\value{#3}% \setcounter{#1}{\value{#2}}% \else% \setcounter{#1}{\value{#3}}% \fi% } \newcommand\setHighSpheres{% \setXtoLowestOf{Mind}{Water}{Fate}% \setXtoLowestOf{Death}{Air}{Fate}% \setXtoLowestOf{Light}{Air}{Fire}% \setXtoLowestOf{Force}{Fire}{Earth}% \setXtoLowestOf{Life}{Earth}{Water}% } \newcommand\setAgeAndAbilities{ \setcounter{age}{0}% \foreach \x in {Strength,Dexterity,Speed,Intelligence,Wits,Charisma}{% \ifnum\value{\x}>0% \addtocounter{age}{\value{\x}}% \fi% }% \ifStrSame{\race}{Dwarf}{\addAbility{Tenacity: Half penalties from poison}% \multiply\value{age} by 2% \addtocounter{age}{30}% }{}% \ifStrSame{\race}{Elf}{\addAbility{Thermal Apathy: take no \glsentrylongpl{ep} from natural heat variations}% \multiply\value{age} by 4% \addtocounter{age}{60}% }{}% \ifStrSame{\race}{Gnoll}{\addAbility{Teeth: grab and grapple in a single manoeuvre}% \multiply\value{age} by 2% \addtocounter{age}{10}% }{}% \ifStrSame{\race}{Gnome}{\addAbility{Attentiveness: Roll 2D6+3 for \glsfmtplural{restingaction}}% \multiply\value{age} by 4% \addtocounter{age}{30}% }{}% \ifStrSame{\race}{Human}{\addAbility{Marching Legs: each \glsentrylong{ep} spent to march gains an extra~mile}% \multiply\value{age} by 4% \addtocounter{age}{15}% }{}% } \newcommand\resetCS{ \clean \renewcommand\knackOne{} \renewcommand\knackTwo{} \renewcommand\Abilities{} \renewcommand\race{} \renewcommand\concept{} \renewcommand\culture{} \renewcommand\rank{} \renewcommand\name{} \renewcommand\code{} \foreach \Att in {Strength, Dexterity, Speed, Intelligence, Wits, Charisma}% {\setcounter{\Att}{0}} \renewcommand\characterWeapon{} \renewcommand\characterArmour{} \renewcommand\characterEquipment{} \renewcommand\charSpells{} \renewcommand\charSpellList{} } \newcommand\filledCS[9]{ \resetCS \assignHumanName \settoggle{examplecharacter}{true} \settoggle{allyCharacter}{true} \renewcommand\name{#1} \renewcommand\race{#2} \renewcommand\concept{#3} \renewcommand\code{#4} \setAgeAndAbilities \traits{}% {#5}% {#6}% {% #7 }% {#8}% SKILLS {#9}% KNACKS {}% ABILITIES \colourWheel[r6] \input{config/character_sheets/front.tex} \iftoggle{allyCharacter}{ \input{config/character_sheets/back.tex} }{} } \newcommand\placeCScircle[1]{ \stepcounter{diceNo}% \addtocounter{list}{2}% \posterbox[ blankest, ]{name=csCircles, column=8, row=\arabic{list}, span=1, rowspan=3, }{% \begin{picture}(50,40)(0,0) \put(-20,30){\parbox{11em}{\raggedright#1}} \ifnum\value{diceNo}<9% \put(-20,0){\parbox{11em}{\lineDots}} \fi% \put(100,5){\tikz \draw[anchor=north, dotted] (0,0) node[minimum size=21mm,draw,circle] {\textcolor{\ifnum\value{diceNo}>\value{weight}% \pageOppositeColor% \else% \pageSideColor% \fi}{\Large\ifnum\value{diceNo}>\value{hp}% \stepcounter{diceNo2}% --\arabic{diceNo2}% \else% \Roman{diceNo}% \fi}};} \end{picture} } } \newcommand\pencilWriting[1]{% \textcolor{lightgray}{\sffamily\slshape#1}% }