\begin{tcbposter}[ coverage = { spread, }, poster = { showframe=false, columns=30, rows=18 }, boxes = { enhanced standard jigsaw, boxsep=2pt, left=1pt, right=1pt, boxrule=.6mm, colback=white, drop fuzzy shadow, } ] % reset damage so it calculates properly \setcounter{damage}{0} \setcounter{weaponBonus}{0} \setcounter{knacks}{0} %---- \posterbox[ remember, blankest, halign=center,valign=center, ]{name=title,column=1,span=29}{ \vspace{.8cm} \begin{tabularx}{\linewidth}{lXlXlX} \hiderowcolors \textbf{Name:} & \iftoggle{examplecharacter}{\name}{\hrulefill} & \textbf{Player:} & \hrulefill & \textbf{Code:} & \iftoggle{examplecharacter}{\code}{\hrulefill} \\ \\ \textbf{Concept:} & \iftoggle{examplecharacter}{\concept}{\hrulefill} & \textbf{Race:} & \iftoggle{examplecharacter}{\race}{\hrulefill} & \textbf{Culture:} & \iftoggle{examplecharacter}{\culture}{\hrulefill} \\ \end{tabularx} } %---- \posterbox[ adjusted title=Attributes \hint{ 5 | 10 / 20 / 30 }, remember, ]{name=attributes,column=1,row=3,span=10,rowspan=3}{ \vspace{-.3cm} \renewcommand{\arraystretch}{1.5} \addtolength{\tabcolsep}{-0.5em} \begin{tabular}{@{}Xlcccccccccccr} \attributeDisplay{Strength}{str} \attributeDisplay{Dexterity}{dex} \attributeDisplay{Speed}{spd} \attributeDisplay{Intelligence}{int} \attributeDisplay{Wits}{wts} \attributeDisplay{Charisma}{cha} \end{tabular}} %---- %---- \posterbox[ remember, blankest,interior engine=path,valign=center, ]{name=gumption,column=19,row=3,span=8,rowspan=5}{ \begin{tikzpicture}[ circle label/.style = { postaction={ decoration={ text along path, text = {#1}, text align=center, reverse path, }, decorate, } } ] \path[circle label={HP = 6 + Strength}] (-1,-1.1) arc (-90:360-90:1.1); \draw[dotted] (-1,0) circle (1); \path[circle label={Fatigue Points}] (1.8,-1.1) arc (-90:360-90:1.1); \draw[dotted] (1.8,0) circle (1); \path[circle label={FP = Base + Charisma}] (-1,-4.1) arc (-90:360-90:1.1); \draw[dotted] (-1,-3) circle (1) node [align=left,text width=3.5em] {}; \path[circle label={MP = 3 x spheres + Intelligence}] (1.8,-4.1) arc (-90:315-45:1.1); \draw[dotted] (1.8,-3) circle (1) node [align=left] {}; \end{tikzpicture} \vspace{1em} \textbf{\Glsentrytext{fp} Base:} \iftoggle{examplecharacter}{\arabic{fp}}{\rule{2em}{0.5pt}} \hint{ 10/15/20 } } %---- \posterbox[adjusted title={M\^{e}l\'ee \hint{ 10 / 20 / 40 }}, remember, ]{name=melee,column=11,row=8,span=8,rowspan=1.6}{ \begin{tabularx}{\linewidth}{Xr@{}} \hiderowcolors \skill{Combat} \skill{Projectiles} \end{tabularx} } %---- \posterbox[ adjusted title=Armoury, remember, ]{name=armoury,column=1,row=10,span=18,rowspan=4}{ \renewcommand{\arraystretch}{1.5} \begin{tabularx}{\linewidth}{p{.3\textwidth}YYYY} \hiderowcolors \setlength{\parskip}{3mm} \textbf{Weapon} & \textbf{Bonus} & \textbf{Damage} & \textbf{\Glsentrytext{ap} Cost} & \textbf{Weight} \\ \iftoggle{examplecharacter}{ \hline \characterWeapons \\ \\ }{} \end{tabularx} \iftoggle{examplecharacter}{}{ \lineDots[3] } \begin{tabularx}{\linewidth}{p{.3\textwidth}YYY} \hiderowcolors \textbf{Armour} & \textbf{\Glsentrytext{dr}} & \textbf{Type} & \textbf{Weight} \\ \iftoggle{examplecharacter}{ \hline \characterArmour }{} \end{tabularx} \iftoggle{examplecharacter}{}{\lineDots} } %----- \posterbox[ blankest,interior engine=path, halign=center,valign=center, opacityback=0, remember, ] {name=Derived,column=1,row=5,span=10,rowspan=4}{ \begin{tabularx}{\linewidth}{YYY} \hiderowcolors \textbf{Bonus} & \textbf{Damage} & \textbf{\Glsentrytext{ap}} \\ \\ 2D6% \iftoggle{examplecharacter}% Bonus {% \addtocounter{Combat}{\value{dex}}% \addtocounter{Combat}{\value{weaponBonus}}% \ifnum\value{Combat}>-1+\else-\fi% \arabic{Combat} }% {\underline{\hspace{2em}}} & \iftoggle{examplecharacter}% Damage { \addtocounter{damage}{\value{str}} \calculatedamage{damage}% }% { \underline{\hspace{1em}} D6+\underline{\hspace{1.5em}} } & \iftoggle{examplecharacter}% {% \addtocounter{spd}{3}% \arabic{spd}% }% {\underline{\hspace{2em}}} \\ \tiny Dexterity + Combat + Weapon Bonus & \tiny Strength + Weapon & \tiny 3 + Speed \\ \end{tabularx} } %---- \setcounter{track}{7} \posterbox[ blankest, remember, ]{name=track,column=27,row=3,span=2.8,rowspan=15.8}{ {\large \vspace{1em} \Repeat{15}{\tracker} } } %----- \posterbox[ adjusted title={Skills \hint{ 5 / 10 / 15 }}, remember, ] {name=skills,column=11,row=3,span=8,rowspan=5}{ \begin{tabularx}{\linewidth}{Xr@{}} \hiderowcolors \skill{Academics} \skill{Athletics} \skill{Caving} \skill{Crafts} \skill{Deceit} \skill{Empathy} \skill{Medicine} \skill{Performance} \skill{Larceny} \skill{Seafaring} \skill{Stealth} \skill{Tactics} \skill{Vigilance} \skill{Wyldcrafting} \end{tabularx} } %----- \posterbox[adjusted title=Spheres \hint{ 10 / 15 / 25 }]{name=spheres,column=19,row=8,span=8,rowspan=3} { \setlength{\parskip}{3mm} \vspace{.2cm} \iftoggle{examplecharacter}{ \sphereOne \sphereTwo \sphereSkill{}{0} \sphereSkill{}{0} }{ \sphereSkill{}{0} \sphereSkill{}{0} \sphereSkill{}{0} \sphereSkill{}{0} } } %---- \posterbox[ adjusted title=Equipment \hint{1 per Skill}, remember, ] {name=equipment, column=1, row=14, span=26, rowspan=3.5, }{ \iftoggle{examplecharacter}{\characterEquipment\vspace{14em}}{\lineDots[5]\vspace{8mm}} \glsentryshortpl{cp} \iftoggle{bestiarychapter}{\arabic{gold} }{\weeline} \glsentryshortpl{sp}\weeline \glsentryshortpl{gp}\weeline \hspace{3cm} Total \Glsentrytext{xp} \weeline Spent \Glsentrytext{xp} \weeline } %--- \posterbox[ adjusted title=Knacks \hint{ 5 / 10 / 15 }, remember, ] {name=knacks,column=19,row=11,span=8,rowspan=3}{ \setlength{\parskip}{0mm} \iftoggle{examplecharacter}{ \knackOne \knackTwo }{ \lineDots[4] } } %------ \end{tcbposter}