\documentclass{report} \date{\today} \input{preamble.tex} \input{monsters.tex} \begin{document} \chapter{How to Make Monsters} \begin{multicols}{2} \begin{boxtext} As you embark upon your first adventure, you summon your first monster with a simple backstroke. You write down {\tt \textbackslash dragon}, and behold! \end{boxtext} \dragon Each time you conjure the dragon, it will look a little different. The next one might look like this: \dragon If you find it hard to tell the difference between all the dragons, you can give them names in square brackets with the \textbackslash npc command, like this: \textbackslash dragon[\textbackslash npc\{\textbackslash M\}\{Bob the dragon\}] Which then makes a male dragon called ``Bob'': \dragon[\npc{\M}{Bob the Dragon}] The first field can also indicate a female with an \textbackslash F (\F), a team of people with a \textbackslash T (\T), or undead with \textbackslash D (\D). With a little study, you can summon dozens of monsters, including \textbackslash human fighter, \textbackslash basilisk, and \textbackslash ghoul. \end{multicols} \chapter{Humanoids} \begin{multicols}{2} \subsection{Humans} \humanfarmer \humanmaid \humansoldier \humansoldier \humandiplomat \humanbard \humanbard \humanthief \humanalchemist \necromancer \subsection{Dwarves} \dwarvensoldier \dwarventrader \dwarvenrunemaster \subsection{Elves} \elf \elf \elvenenchanter \subsection{Gnomes} \gnome \gnomishillusionist \subsection{Gnolls} \gnollhunter \gnollshaman \gnollshaman \end{multicols} \chapter{Forest Critters} \begin{multicols}{2} \bear \boar \chitincrawler \basilisk \end{multicols} \chapter{Undead} \begin{multicols}{2} \ghoul \ghast \demilich \lich \end{multicols} \chapter{Nura} \begin{multicols}{2} \subsection{Humanoids} \goblin \goblin \goblinnuramancer \hobgoblin \ogre \subsection{Animals} \nurarat \nurahorse \nuracrab \nuracat \nuraslug \nuraspider \nurawolf \chapter{Outsiders} \archmage \archmage \dragon \rockman \lavaman \end{multicols} \chapter{Bestiary Chapters} \begin{multicols}{2} \settoggle{bestiarychapter}{true} When using a bestiary chapter, the stats appear as dice rolls, rather than fixed amounts. \subsection{Humans} \humanfarmer \humansoldier \humansoldier \humandiplomat \humanbard \humanthief \humanalchemist \humanalchemist \necromancer \subsection{Dwarves} \dwarvensoldier \dwarventrader \dwarvenrunemaster \subsection{Elves} \elf \elf \elvenenchanter \subsection{Gnomes} \gnome \gnomishillusionist \subsection{Gnolls} \gnollhunter \gnollshaman \gnollshaman \end{multicols} \section{Forest Critters} \begin{multicols}{2} \bear \boar \chitincrawler \basilisk \end{multicols} \section{Underground} \begin{multicols}{2} \umberhulk \jelly \jelly \end{multicols} \section{Undead} \begin{multicols}{2} \ghoul \ghast \demilich \lich \end{multicols} \section{Nura} \begin{multicols}{2} \subsection{Animals} \nurahorse \nuracrab \nuracat \nuraslug \nuraspider \nurawolf \subsection{Humanoids} \goblin \goblinnuramancer \hobgoblin \ogre \end{multicols} \settoggle{bestiarychapter}{false} \end{document}