diff --git a/glossary.tex b/glossary.tex index 809ca501a45f0706995844f370173d0a74799c48..da2c1a03d55c911fc01ce4a808e9338e56575cab 100644 --- a/glossary.tex +++ b/glossary.tex @@ -289,9 +289,8 @@ parent={trait}, first={\textit{Attribute}}, description={describe the body and mind. - \par - \vspace{1em} - \noindent + + \medskip \begin{minipage}{\linewidth} \begin{description} \item[Strength:] @@ -308,7 +307,8 @@ gravitas, glamour, confidence, symmetry \end{description} \end{minipage} - Players can remove penalties with minimal \glsentrytext{xp} expenditure, but the price hike after that grows steeply}, + + Every character uses these Attributes, but animals have no Intelligence or Charisma}, } \longnewglossaryentry{skill}{ @@ -323,7 +323,6 @@ } - \newacronym[ description={means the number players need to roll on the dice to achieve a \emph{tie} with the task. Rolling higher indicates they have their prize, rolling lower means some nasty outcome is upon them,