diff --git a/CS.tex b/CS.tex
index 099361d8b62907fa36b2942d174f1a5a8852fdd5..32036976974a9ac5f2690de3b2e3886e0402125d 100644
--- a/CS.tex
+++ b/CS.tex
@@ -87,7 +87,7 @@ circle label/.style = {
       \draw[dotted] (-1,1.7) circle (1);
      \path[circle label={Fatigue Points}] (-1,-2) arc (-90:360-90:1.1);
       \draw[dotted] (-1,-0.9) circle (1);
-     \path[circle label={MP = 3 x spheres + Intelligence}] (-1,-4.6) arc (-90:315-45:1.1);
+     \path[circle label={MP = 3 x spheres}] (-1,-4.6) arc (-90:315-45:1.1);
       \draw[dotted] (-1,-3.5) circle (1) node [align=left] {};
     \end{tikzpicture}
 
@@ -99,14 +99,36 @@ circle label/.style = {
     \renewcommand{\arraystretch}{1.4}
     \begin{tabularx}{\linewidth}{Xr@{}}
       \hiderowcolors
-      \skill{Brawl}
-      \skill{Combat}
-      \skill{Projectiles}
-      \emptySkill
-      \emptySkill
-      \emptySkill
-      \emptySkill
-      \emptySkill
+      \ifnum\value{Brawl}>0
+        \skill{Brawl}
+      \else
+        \emptySkill
+      \fi
+      \ifnum\value{Combat}>0
+        \skill{Combat}
+      \else
+        \emptySkill
+      \fi
+      \ifnum\value{Projectiles}>0
+        \skill{Projectiles}
+      \else
+        \emptySkill
+      \fi
+      \ifnum\value{Air}>0
+        \skill{Air}
+      \else
+        \emptySkill
+      \fi
+      \ifnum\value{Earth}>0
+        \skill{Earth}
+      \else
+        \emptySkill
+      \fi
+      \ifnum\value{Water}>0
+        \skill{Water}
+      \else
+        \emptySkill
+      \fi
     \end{tabularx}
   }
 
@@ -286,8 +308,8 @@ circle label/.style = {
   {name=xp,column=1,row=17,span=5,rowspan=2}{
 
   \setlength{\parskip}{0mm}
-    \iftoggle{examplecharacter}{ 50 }{ }
     \small Total:
+    \iftoggle{examplecharacter}{ 50 }{ }
     \tcblower
     \small Unspent:
   }
diff --git a/backpage.tex b/backpage.tex
index d60989211adf157efe8f91e53221dee0e5aa9583..23b46a3a2136cd254ae937863b681a0b16f93ec9 100644
--- a/backpage.tex
+++ b/backpage.tex
@@ -1,30 +1,17 @@
 \pagebreak
 
 \pagenumbering{gobble}
+\pagestyle{empty}
 
 
 \iftoggle{examplecharacter}{
   \iftoggle{core}{
     \charSpellList
-    \renewcommand\charSpellList{}
   }{}
 
   \vspace{5em}
 
-  \ifdefstring{\race}{Elf}%
-    {
-      {\Huge Story Points~\Repeat{5}{\sqr}}
-      
-      (Elves begin with Story Points already spent)
-
-    }%
-    {%
-      {\Huge Story Points~\Repeat{5}{\sqn}}
-      \ifdefstring{\race}{Dwarf}{
-
-        Taciturn Dwarves do not spend Story Points in the first session.
-      }{}%
-    }%
+  {\Huge Story Points~\Repeat{5}{\sqn}}
 
 }{
   {\Huge Story Points~\Repeat{5}{\sqn}}
diff --git a/commands.tex b/commands.tex
index 6856e38689a823e67dc5384e06ab281c4ff7baff..225901f86256124e219a8900d5bf5feb02deed54 100644
--- a/commands.tex
+++ b/commands.tex
@@ -41,6 +41,16 @@
   \setcounter{Combat}{0}
 \newcounter{Projectiles}
   \setcounter{Projectiles}{0}
+\newcounter{Air}
+  \setcounter{Air}{0}
+\newcounter{Earth}
+  \setcounter{Earth}{0}
+\newcounter{Fire}
+  \setcounter{Fire}{0}
+\newcounter{Water}
+  \setcounter{Water}{0}
+\newcounter{Fate}
+  \setcounter{Fate}{0}
 
 \newcommand\characterWeapons{}
 \newcommand\characterArmour{}
diff --git a/layout.sty b/layout.sty
index 3086a55620a9a7cc78f448abb61fef5a73cc8fb0..8f1e7bb6f792ef4ebe7baad3b18a0e6d7b1c0b0c 100644
--- a/layout.sty
+++ b/layout.sty
@@ -1017,10 +1017,10 @@ Roll & Result \\
       \ifnum\value{track}=0%
         \raisebox{2pt}{\statDot[\footnotesize]}%
       \else%
-        \ifnum\value{track}>\value{#2}%
-          {\Large\XBox}%
-        \else%
+        \ifnum\value{#2}>\value{track}%
           {\Large\Square}%
+        \else%
+          {\Large\XBox}%
         \fi%
       \fi%
     \fi%
@@ -1035,12 +1035,13 @@ Roll & Result \\
   \addtocounter{statCircles}{-\value{#1}}
   #1 \dotfill &
   \Repeat{\value{#1}}{\statDot}\Repeat{\value{statCircles}}{\statCircle}\\
+  \stepcounter{track}
 }
 
 \newcommand\emptySkill{%
-  \dotfill & %
-  \Repeat{3}{\statCircle}%
-  \\%
+    \dotfill & %
+    \Repeat{3}{\statCircle}%
+    \\%
 }
 
 \newcommand{\sphereSkill}[2]{
diff --git a/reset_cs.tex b/reset_cs.tex
index cd7f4efa54d2c58f6c376ad160c9a4c04edee02d..4c68fa202b2df65b84a5ce1c397e6921309d9281 100644
--- a/reset_cs.tex
+++ b/reset_cs.tex
@@ -20,9 +20,15 @@
 \setcounter{Vigilance}{0}
 \setcounter{Wyldcrafting}{0}
 
+\setcounter{Brawl}{0}
 \setcounter{Combat}{0}
 \setcounter{Projectiles}{0}
 
+\setcounter{Air}{0}
+\setcounter{Earth}{0}
+\setcounter{Fire}{1}
+\setcounter{Water}{0}
+
 \setcounter{fp}{5}
 \renewcommand\knackOne{}
 \renewcommand\knackTwo{}
@@ -36,6 +42,7 @@
 \renewcommand\characterWeapons{}
 \renewcommand\characterArmour{}
 \renewcommand\characterEquipment{}
+\renewcommand\charSpellList{}
 
 \settoggle{bestiarychapter}{false}
 \settoggle{examplecharacter}{false}