diff --git a/glossary.tex b/glossary.tex index b51e2dcc004cbae158e3246cf0256d3e52ef0323..e50d394267e9ea81dec8d08c2c2c1c74fed0160e 100644 --- a/glossary.tex +++ b/glossary.tex @@ -56,7 +56,6 @@ name={Story Points}, text={Story Point}, prefix={a\space}, - nonumberlist, description={allow players to declare that some part of their backstory arrives on scene to help the situation. They also grant \glsfmtplural{xp}}, } @@ -70,7 +69,6 @@ } \newglossaryentry{boon}{ - nonumberlist, prefix={a\space}, name={A Concoction}, text={concoction}, @@ -104,6 +102,7 @@ sort={Area}, text={Area}, prefix={an\space}, + nonumberlist, description={give a rough unit for large spaces. An area is a space made distinct by its features. In some undergound labyrinth, each room might count as an area, while out in the open plains a forest might be composed of the local areas: `the centre with the big, felled tree; the river's fork; the priestess's house and the griffins' nesting site}, @@ -294,7 +293,6 @@ name={The Edge}, sort={Edge}, text={Edge}, - nonumberlist, first={Edge of Civilization}, prefix={an\space}, description={lies one footstep past the last walled town. @@ -306,7 +304,7 @@ name={The Labyrinth}, prefix={a\space}, text={Labyrinth}, - nonumberlist, + sort={Labyrinth}, description={is the network of frigid, nearly lifeless caverns, below or beyond the civilized halls of dwarves} }