diff --git a/glossary.tex b/glossary.tex
index b51e2dcc004cbae158e3246cf0256d3e52ef0323..e50d394267e9ea81dec8d08c2c2c1c74fed0160e 100644
--- a/glossary.tex
+++ b/glossary.tex
@@ -56,7 +56,6 @@
   name={Story Points},
   text={Story Point},
   prefix={a\space},
-  nonumberlist,
   description={allow players to declare that some part of their backstory arrives on scene to help the situation. They also grant \glsfmtplural{xp}},
 }
 
@@ -70,7 +69,6 @@
 }
 
 \newglossaryentry{boon}{
-  nonumberlist,
   prefix={a\space},
   name={A Concoction},
   text={concoction},
@@ -104,6 +102,7 @@
   sort={Area},
   text={Area},
   prefix={an\space},
+  nonumberlist,
   description={give a rough unit for large spaces.
   An area is a space made distinct by its features.
   In some undergound labyrinth, each room might count as an area, while out in the open plains a forest might be composed of the local areas: `the centre with the big, felled tree; the river's fork; the priestess's house and the griffins' nesting site},
@@ -294,7 +293,6 @@
   name={The Edge},
   sort={Edge},
   text={Edge},
-  nonumberlist,
   first={Edge of Civilization},
   prefix={an\space},
   description={lies one footstep past the last walled town.
@@ -306,7 +304,7 @@
   name={The Labyrinth},
   prefix={a\space},
   text={Labyrinth},
-  nonumberlist,
+  sort={Labyrinth},
   description={is the network of frigid, nearly lifeless caverns, below or beyond the civilized halls of dwarves}
 }