diff --git a/stats.sty b/stats.sty index d508cf532b9dadc5083ec0ee13c8a7e7d3cb20a4..19fc3236f077273d446b33d51151187deefa42bf 100644 --- a/stats.sty +++ b/stats.sty @@ -25,6 +25,8 @@ MP: \arabic{mp}, Grand Total: \arabic{xp} \par + Armour DR: \arabic{armourDR} + Armour Weight: \arabic{armourWeight} } % _ _ @@ -792,6 +794,7 @@ \newcommand\computeStats{ \setcounter{hp}{6}% \addtocounter{hp}{\value{Strength}}% + \addtocounter{hp}{\value{wounds}}% % Stats for allies don't need to show Combat +1 as 'TN 8 to hit', they just need to show '+1'. \ifnum\value{weaponBonus}>0\set{att}{Combat}\else\set{att}{Brawl}\fi% \addtocounter{att}{\value{Dexterity}}% @@ -840,6 +843,7 @@ \addtocounter{encumbrance}{-\value{hp}}% \fi% \addtocounter{ap}{-\value{encumbrance}}% + \addtocounter{toHit}{-\value{encumbrance}}% } %% _ _ _