diff --git a/docs.tex b/docs.tex index 9f80d555993c3839653ae64d15fe9fa92a7392d8..ae2ff75dab78f00420fe247d4eb41234d11545e5 100644 --- a/docs.tex +++ b/docs.tex @@ -17,7 +17,7 @@ \begin{boxtext} As you embark upon your first adventure, you summon your first monster with a simple backstroke. -You write down {\tt\textbackslash dragon}, and behold! +You write down \verb"\dragon", and behold! \end{boxtext} @@ -28,20 +28,20 @@ The next one might look like this: \dragon -If you find it hard to tell the difference between all the dragons, you can give them names in square brackets with the {\tt\textbackslash npc command}, like this: +If you find it hard to tell the difference between all the dragons, you can give them names in square brackets with the \verb"npc command", like this: -{\tt\textbackslash dragon[\textbackslash npc\{\textbackslash M\}\{Bob the dragon\}] } +\verb"dragon[\npc{\M}{Bob the dragon}]" Which then makes a male dragon called ``Bob'': \dragon[\npc{\M}{Bob the Dragon}] -You can summon dozens of monsters, including {\tt\textbackslash humansoldier}, {\tt\textbackslash basilisk}, and {\tt \textbackslash ghoul} -(see {\tt monsters.tex} for all the examples). +You can summon dozens of monsters, including \verb"humansoldier", \verb"basilisk", and \verb"\ghoul" +(see \verb"monsters.tex" for all the examples). \subsection{Individual NPCs} -Individual characters can be created by using the {\tt\textbackslash npc} command then the \textbackslash person command, with its nine arguments: +Individual characters can be created by using the \verb"\npc" command then the \verb"person" command, with its nine arguments: \begin{verbatim} @@ -77,23 +77,23 @@ Individual characters can be created by using the {\tt\textbackslash npc} comman \subsubsection{Bestiary} Statblocks in a bestiary chapter (or any space for examples). -You can set an example chapter by writing {\tt\textbackslash settoggle\{bestiarychapter\}\{true\}} +You can set an example chapter by writing \verb"\settoggle{bestiarychapter}{true}" -Then the {\tt \textbackslash humansoldier} command turns from this: +Then the \verb"\humansoldier" command turns from this: \humansoldier -\settoggle{bestiarychapter}{true} - \ldots into this: +\settoggle{bestiarychapter}{true} + \humansoldier This second soldier is still partly random. \subsection{Boxes} -You can add things for these people to say with a {\tt\textbackslash begin\{speechtext\}} command: +You can add things for these people to say with a \verb"\begin{speechtext}" command: \begin{speechtext} @@ -231,7 +231,7 @@ And charts about roll successes like this: \section{Weapon Commands} -The {\tt\textbackslash weapon{Name}{1}{2}{3}{80}} command works in 2 ways. +The \verb"weapon{Name}{1}{2}{3}{80}" command works in 2 ways. When defining a weapon, it adjusts the current creature's stats. When used in a weapons chart, it shows the weapon's stats.