From caadfd982b6f196168a92431a3bb2cef155563e1 Mon Sep 17 00:00:00 2001 From: Malin Freeborn <malinfreeborn@posteo.net> Date: Sat, 21 Oct 2023 17:59:37 +0200 Subject: [PATCH] add level 4 spells --- spells/Air3.tex | 2 +- spells/Air4.tex | 14 ++++++++++++++ 2 files changed, 15 insertions(+), 1 deletion(-) create mode 100644 spells/Air4.tex diff --git a/spells/Air3.tex b/spells/Air3.tex index c75a2e40..14735ce0 100644 --- a/spells/Air3.tex +++ b/spells/Air3.tex @@ -1,5 +1,5 @@ \spell{Putrid Visage}% Name - {\mWater}% Spheres + {\mAir}% Spheres {Wane}% Action {\detailed,\duplicated}% Enhancements {wind speed}% Resist with diff --git a/spells/Air4.tex b/spells/Air4.tex new file mode 100644 index 00000000..8c53cfb4 --- /dev/null +++ b/spells/Air4.tex @@ -0,0 +1,14 @@ +\spell{Safe Passage}% Name + {\mAir}% Spheres + {Warp}% Action + {\detailed, \distant, \duplicated}% Enhancements + {wind or tide's potence}% Resist with + {a path appears, surrounded by clouds, which repels anything which might harm those who walk it (projectiles receive a minus \arabic{spelllevel} penalty, and other attacks receive minus \arabic{spelllevel} \glspl{ap}}% Description + { + The caster calls `make way, make safe', and the wind begins to form a path. + Gusts of cloud begin to form, and soon settle, creating a comforting mist along the path. + + Anyone firing projectiles onto the misty path receives a minus \arabic{spelllevel} penalty due to lack of vision, and the same again due to the protective funnel of wind buffering the arrows back. + The path begins \spellRange\ away, and covers about the same length from that point onwards. +} + -- GitLab