diff --git a/glossary.tex b/glossary.tex index ba7b4ba99ffe9a65a6ee330240e56f7cc7d6fc15..9984a32116e6ab3551022990408c8ff5a07f00bc 100644 --- a/glossary.tex +++ b/glossary.tex @@ -113,7 +113,7 @@ \newglossaryentry{redfall}{name={Redfall},first={Redfall (a village in the North)},description={is rather out-of-the-way village, famed for its red-earth clay and waterfall}} -\newglossaryentry{college}{name={The Collage of Alchemy},text={the Collage of Alchemy},first={the Collage of Alchemy},description={is where all alchemists go for training. They maintain a complete monopoly on alchemical magic, and all spells must be learned through them or one of their outposts}} +\newglossaryentry{college}{name={The College of Alchemy},text={the Collage of Alchemy},first={the Collage of Alchemy},description={is where all alchemists go for training. They maintain a complete monopoly on alchemical magic, and all spells must be learned through them or one of their outposts}} \newglossaryentry{pig}{name={The Mincing Pig},text={the Mincing Pig},first={the Mincing Pig Tavern},description={boasts the reputation as the loudest tavern in town, placed close to the entrance. Many people don't get farther than `the Pig' when coming to town}} @@ -138,4 +138,3 @@ \newglossaryentry{whitewastes}{name={The White Wastes},text={the White Wastes},description={The snow-covered mountainous region a day's march from \glsentrytext{college}, where the undead swarm}} - diff --git a/monsters.tex b/monsters.tex index 653d03b69dd2bc5d762b215732d374fc4bcf1392..43853456a52d15593f9ba70fedfb2d3edb32b11c 100644 --- a/monsters.tex +++ b/monsters.tex @@ -433,7 +433,7 @@ \ifnumcomp{\thechapter}{<}{6}{\setcounter{age}{6}}{\ifnumcomp{\thechapter}{>}{9}{\setcounter{age}{7}}{\setcounter{age}{\thechapter}}} \person{\arabic{age}}{3}{4}{{3}{4}{2}}{4\addtocounter{age}{-5}}{\arabic{age}}{Aggression 2, Projectiles \addtocounter{age}{1}\arabic{age}, Academics \arabic{age}, Athletics 1, Deceit \arabic{age}, Tactics 2, Vigilance 3}{% \ifnumcomp{\value{bestiarychapter}}{=}{\thechapter}{$3D6\times 100$gp, sitting in a lair.}{\setcounter{gold}{\thepage}\addtocounter{gold}{-50}\multiply\value{gold} by \value{list}\multiply\value{gold} by \thechapter \ifnumcomp{\value{gold}}{>}{0}{ \arabic{gold}gp in lair in assorted change}{None}}}% - {\knacks{\combatcaster\backtothewall\ifnumcomp{\value{age}}{>}{3}{\laststand}{}}\abilities{Flight}\Path{Blood}{Enchantment \addtocounter{age}{-1}\arabic{age}, Invocation \addtocounter{age}{1} \ifnumcomp{\value{age}}{<}{3}{3}{\arabic{age}} }\addtocounter{age}{1}\multiply\value{age} by 2 \mana{\arabic{age}}\gdef\armourtype{C}} + {\knacks{\combatcaster, \backtothewall\ifnumcomp{\value{age}}{>}{3}{\laststand}{}},\abilities{Flight}\Path{Blood}{Enchantment \addtocounter{age}{-1}\arabic{age}, Invocation \addtocounter{age}{1} \ifnumcomp{\value{age}}{<}{3}{3}{\arabic{age}} }\addtocounter{age}{1}\multiply\value{age} by 2 \mana{\arabic{age}}\gdef\armourtype{C}} } \newcommand{\dwarventrader}{