diff --git a/rules/actions_basic.tex b/rules/actions_basic.tex
index 37a95be6a7fd1322d8bd870f1f5e680b6ae81a37..24fe68903e58ffa26b1168f7d93d9fdb97c17f53 100644
--- a/rules/actions_basic.tex
+++ b/rules/actions_basic.tex
@@ -1,7 +1,9 @@
 \subsubsection*{Dangerous \& Difficult Actions}
 
-\begin{itemize}
+Roll the dice to determine the state of the world.
+The dice roll remains fixed, so anyone attempting the same action receives the same result.
 
+\begin{itemize}
   \item
   The \gls{gm} states the TN:
 
@@ -35,5 +37,4 @@
     If success and failure conditions could occur at the same time, the character may choose to accept both, or neither.
     Otherwise, the result is a partial success.
     \end{itemize}
-
 \end{itemize}