diff --git a/rules/actions_basic.tex b/rules/actions_basic.tex index 37a95be6a7fd1322d8bd870f1f5e680b6ae81a37..24fe68903e58ffa26b1168f7d93d9fdb97c17f53 100644 --- a/rules/actions_basic.tex +++ b/rules/actions_basic.tex @@ -1,7 +1,9 @@ \subsubsection*{Dangerous \& Difficult Actions} -\begin{itemize} +Roll the dice to determine the state of the world. +The dice roll remains fixed, so anyone attempting the same action receives the same result. +\begin{itemize} \item The \gls{gm} states the TN: @@ -35,5 +37,4 @@ If success and failure conditions could occur at the same time, the character may choose to accept both, or neither. Otherwise, the result is a partial success. \end{itemize} - \end{itemize}