diff --git a/talismans.sty b/talismans.sty index c4700336909be13b4d7f1fb3873669cb5748fe25..7be62530f01e0e6ef3ca013dedf097817edb81f7 100644 --- a/talismans.sty +++ b/talismans.sty @@ -4,7 +4,7 @@ {warp}% Action {Fire,Air}% Spheres {\roll{Wits}{Vigilance}}% Resistance - {The scroll, once burnt, creates \arabic{spellTargets} copies of the illusionist, all around them.}% Summary + {The scroll, once burnt, creates \arabic{spellTargets} copies of the illusionist, all around them}% Summary {}% Details } @@ -15,7 +15,7 @@ {Air,Water}% Spheres {Ambient noise}% Resistance {Once lit, the frozen blood around the outside of the candle begins to melt, and `bleed'. - If the room remains quiet, everyone present regains \showDam~\glspl{fp}.}% Summary + If the room remains quiet, everyone present regains \showDam~\glspl{fp}}% Summary {}% Details } @@ -26,7 +26,7 @@ {Air}% Spheres {Wind speed}% Resistance {Once lit in a burning pipe, the tobacco produces a bubble of immovably stagnant air around it. - Projectiles shot at the user receive a -\arabic{spellPlusTwo} penalty, and the user can resist the effects of any gasses with a +\arabic{spellPlusTwo} Bonus.}% Summary + Projectiles shot at the user receive a -\arabic{spellPlusTwo} penalty, and the user can resist the effects of any gasses with a +\arabic{spellPlusTwo} Bonus}% Summary { The tobacco has enough for \stepcounter{r3}\arabic{r3} uses, each of which lasts for around 10 minutes. @@ -41,10 +41,7 @@ {stagnant water}% Resistance { Drop it in any large body of water, and watch the water whirl! - Anyone in or near the water gets dragged down or thrown back, unless they pass a \roll{Strength}{Athletics} check, - \setcounter{tn}{7}\addtocounter{tn}{\value{spellCost}}% - \tn. - }% Summary + Anyone in or near the water gets dragged down or thrown back, depending on the body of water's magnitude}% Summary { The phial will take a -3 penalty for use next to small bodies of water, such as puddles, or a +3 Bonus when used on people \emph{inside} a raging river. }% Details @@ -58,8 +55,7 @@ {\roll{Charisma}{Stealth}}% Resistance { Point the mummified finger at a cretin, then crack the finger's knuckle till it breaks. - The cretin will suffer \arabic{spellPlusTwo} encounters before the next day's light. - }% Summary + The cretin will suffer \arabic{spellPlusTwo} encounters before the next day's light}% Summary {}% Details } @@ -70,8 +66,7 @@ {Earth,Fire}% Spheres {movement, such as wind}% Resistance { - This scroll searches for somewhere windless and calm, around a day's walk, and then opens a rift in space to that location. - }% Summary + This scroll searches for somewhere windless and calm, around a day's walk, and then opens a rift in space to that location}% Summary {}% Details }