diff --git a/talismans.sty b/talismans.sty
index c4700336909be13b4d7f1fb3873669cb5748fe25..7be62530f01e0e6ef3ca013dedf097817edb81f7 100644
--- a/talismans.sty
+++ b/talismans.sty
@@ -4,7 +4,7 @@
     {warp}% Action
     {Fire,Air}% Spheres
     {\roll{Wits}{Vigilance}}% Resistance
-    {The scroll, once burnt, creates \arabic{spellTargets} copies of the illusionist, all around them.}% Summary
+    {The scroll, once burnt, creates \arabic{spellTargets} copies of the illusionist, all around them}% Summary
     {}% Details
 }
 
@@ -15,7 +15,7 @@
     {Air,Water}% Spheres
     {Ambient noise}% Resistance
     {Once lit, the frozen blood around the outside of the candle begins to melt, and `bleed'.
-    If the room remains quiet, everyone present regains \showDam~\glspl{fp}.}% Summary
+    If the room remains quiet, everyone present regains \showDam~\glspl{fp}}% Summary
     {}% Details
 }
 
@@ -26,7 +26,7 @@
     {Air}% Spheres
     {Wind speed}% Resistance
     {Once lit in a burning pipe, the tobacco produces a bubble of immovably stagnant air around it.
-    Projectiles shot at the user receive a -\arabic{spellPlusTwo} penalty, and the user can resist the effects of any gasses with a +\arabic{spellPlusTwo} Bonus.}% Summary
+    Projectiles shot at the user receive a -\arabic{spellPlusTwo} penalty, and the user can resist the effects of any gasses with a +\arabic{spellPlusTwo} Bonus}% Summary
     {
 
     The tobacco has enough for \stepcounter{r3}\arabic{r3} uses, each of which lasts for around 10 minutes.
@@ -41,10 +41,7 @@
     {stagnant water}% Resistance
     {
       Drop it in any large body of water, and watch the water whirl!
-      Anyone in or near the water gets dragged down or thrown back, unless they pass a \roll{Strength}{Athletics} check,
-      \setcounter{tn}{7}\addtocounter{tn}{\value{spellCost}}%
-      \tn.
-    }% Summary
+      Anyone in or near the water gets dragged down or thrown back, depending on the body of water's magnitude}% Summary
     {
     The phial will take a -3 penalty for use next to small bodies of water, such as puddles, or a +3 Bonus when used on people \emph{inside} a raging river.
     }% Details
@@ -58,8 +55,7 @@
     {\roll{Charisma}{Stealth}}% Resistance
     {
       Point the mummified finger at a cretin, then crack the finger's knuckle till it breaks.
-      The cretin will suffer \arabic{spellPlusTwo} encounters before the next day's light.
-    }% Summary
+      The cretin will suffer \arabic{spellPlusTwo} encounters before the next day's light}% Summary
     {}% Details
 }
 
@@ -70,8 +66,7 @@
     {Earth,Fire}% Spheres
     {movement, such as wind}% Resistance
     {
-      This scroll searches for somewhere windless and calm, around a day's walk, and then opens a rift in space to that location.
-    }% Summary
+      This scroll searches for somewhere windless and calm, around a day's walk, and then opens a rift in space to that location}% Summary
     {}% Details
 }