diff --git a/main.tex b/main.tex
index bbfcf7f1e363c12cbd06e5588d08d6ba14bc2602..3ca60bf43420ea328501e77e2dae445290135027 100644
--- a/main.tex
+++ b/main.tex
@@ -13,169 +13,11 @@
 
 \chapter{Stuff}
 
-\begin{multicols}{2}
-
-\goblin
-
-\griffin
-
-\dragon
-
-
-%%%%%%%%%%
-
-\newcommand\showChar[1]{
-  \begin{exampletext}
-  #1
-  (\npcsymbol)\quad
-  \textbf{\name}
-  \foreach\Att in {Strength,Dexterity,Speed}%
-    {\Att: \arabic{\Att}\quad}
-
-  \hrulefill
-
-  \quad%
-  \foreach\Att in {Intelligence,Wits,Charisma}%
-    {\Att: \arabic{\Att}\quad}
-
-  \hrulefill
-
-  \showSkills
-
-  \ifnum\value{mp}>0%
-    \noindent\textbf{Spheres}:
-    \foreach \s in {Air,Earth,Fate,Fire,Water}%
-      {\ifnum\value{\s}>0 \s~\arabic{\s}, \fi}
-  \fi
-
-  \ifnum\value{knacks}>0
-    \textbf{Knacks}: \showKnacks
-  \fi
-
-  \hrulefill
-
-  \ifdefempty{\Abilities}{}{%
-    \noindent\textbf{Abilities}: \Abilities
-  }
+\epigraph{`A' for `ism', `B' for `stew'}{Alphabeticus}
 
-  \ifnum\value{weight}>0
-    \noindent\textbf{Equipment}:
-    \ifdefempty{\weaponName}{}{%
-      \weaponName,
-    }%
-    \ifdefempty{\armourName}{}{%
-      \armourName,
-    }%
-    \equipment %
-  \fi
-  \hfill \Repeat{\value{encumbrance}}{~\glsentrytext{encumbrance}}
-
-  {\scshape
-    \glsentrytext{ap} \arabic{ap},
-    \iftoggle{allyCharacter}{$2D6$\ifnum\value{att}>-1 +\fi}{}%
-    Att \arabic{att},
-    Dam \dmg{damage}%
-    \ifnum\value{dr}>0%
-      , \glsentrytext{dr} \arabic{dr} (\arabic{covering}), %
-    \fi%
-    \iftoggle{examplecharacter}{%
-      \arabic{hp}~\glsentrytext{hp}
-      \ifnum\value{mp}>0%
-        , \glsentrytext{mp} \arabic{mp}, %
-      \fi%
-      \ifnum\value{fp}>0%
-        , \glsentrytext{fp} \arabic{fp}, %
-      \fi%
-    }{%
-      \par%
-      \showBoxes%
-      \ifnum\value{noAppearing}=1%
-        \par\glsentrytext{fp}\ifnum\value{fp}>2~\boxStat{fp}\fi%
-      \fi%
-    }%
-  }
-  \end{exampletext}
-}
-
-%%%%%%%%%%%%%%%%%%%%
-
-\showChar{
-  \traits{{\F\Hu}{Alice}}%
-    {{1}{2}{3}}%
-    {{3}{0}{2}}%
-    {
-      \setcounter{Wyldcrafting}{1}
-      \setcounter{Fire}{1}
-      \setcounter{Air}{3}
-    }% SKILLS
-    {\adrenalinesurge, \mightydraw}% KNACKS
-    {butter}% EQUIPMENT
-    {}% ABILITIES
-}
-
-\showStdSpells
-
-\toggletrue{examplecharacter}
-
-\showChar{
-  \traits{{\M\Hu}{Bob}}%
-    {{1}{2}{3}}%
-    {{-3}{-2}{-1}}%
-    {
-      \setcounter{Academics}{1}
-      \longsword
-      \partialleather
-    }
-    {\adrenalinesurge, \mightydraw}
-    {\rations}% EQUIPMENT
-    {}% ABILITIES
-}
-
-
-\showChar{
-  \traits{{\F\Hu}{Charlie}}%
-    {{3}{2}{-1}}%
-    {{-3}{-2}{-1}}%
-    {
-      \setcounter{Xenomology}{1}
-      \spear
-      \completeplate
-    }% SKILLS
-    {\adrenalinesurge, \mightydraw}
-    {stick}% EQUIPMENT
-    {}% ABILITIES
-}
-
-\togglefalse{examplecharacter}
-
-
-\showChar{
-  \traits{{\T[7]\N}{\arabic{noAppearing} Goblins}}%
-    {{-2}{1}{2}}%
-    {{-3}{2}{-4}}%
-    {
-      \setcounter{Xenomology}{1}
-      \setcounter{Projectiles}{2}
-      \javelin
-    }% SKILLS
-    {}
-    {\lootGoblin}% EQUIPMENT
-    {
-      \tentacles
-      \web
-      \mutation{r4}
-    }% ABILITIES
-}
-
-\swarm[\stench]{Basilisk Hatchlings}% Name
-{\arabic{r12}}%
-{0}%
-{1}%
-{-1}
-
-\stirgeSwarm
+\begin{multicols}{2}
 
-\skeinSwarm
+Beginnings are always tricky.
 
 \end{multicols}