diff --git a/rules/hitting_things.tex b/rules/hitting_things.tex index 1c0c92fa7da9fec3007fe98b1e4744dd38502114..8acbec1ef69f72d6216802609b335d267b1f7844 100644 --- a/rules/hitting_things.tex +++ b/rules/hitting_things.tex @@ -29,7 +29,7 @@ Characters can spend \glspl{ap} on the following: \item Guarding someone costs 1 \gls{ap}. Anyone attacking the target must successfully attack you first (without dealing Damage). - They can then make spend \glspl{ap} to attack the target immediately. + They can then spend \glspl{ap} to attack the target immediately. \item Movement costs 1 \gls{ap} and allows people to move 3 steps + their Speed Bonus. \item