diff --git a/rules/hitting_things.tex b/rules/hitting_things.tex
index 1c0c92fa7da9fec3007fe98b1e4744dd38502114..8acbec1ef69f72d6216802609b335d267b1f7844 100644
--- a/rules/hitting_things.tex
+++ b/rules/hitting_things.tex
@@ -29,7 +29,7 @@ Characters can spend \glspl{ap} on the following:
   \item
   Guarding someone costs 1 \gls{ap}.
   Anyone attacking the target must successfully attack you first (without dealing Damage).
-  They can then make spend \glspl{ap} to attack the target immediately.
+  They can then spend \glspl{ap} to attack the target immediately.
   \item
   Movement costs 1 \gls{ap} and allows people to move 3 steps + their Speed Bonus.
   \item