diff --git a/spells/Force1.tex b/spells/Force1.tex
index 4a3adea20e158816f0588da15df1c8101b5f528a..7f0ba8ca60b7f895dea2e32086c380e8cf7e8103 100644
--- a/spells/Force1.tex
+++ b/spells/Force1.tex
@@ -1,9 +1,8 @@
-\spell{Telekinetic Fist}% Name
+\spell{Bolt}% Name
   {}% Enhancements
-  {Wax}% Action
+  {Wane}% Action
   {Earth, Fire}% Spheres
-  {\roll{Dexterity}{Brawl}}% Resist with
-  {The caster increases any force acting on a target, increasing the Damage by \arabic{spellCost}. This requires acting at the same \glspl{ap} level}% Description
-  {For example, when someone aims a bow to strike a bandit, the caster calls to the arrow to fly fast, and it inflicts +1 Damage.
-
-    The caster cannot use this spell to attack directly, as they cannot attack at the same time as casting.}
+  {carried items' total \gls{weight}}% Resist with
+  {The caster shakes their head emphatically, and the target gain a plus \arabic{spellCost} bonus to running}% Description
+  {They feel suddenly lighter, as if being carried.
+  However, this spell does not help with carrying heavy items.}
diff --git a/spells/Force2.tex b/spells/Force2.tex
index 4e8165f34fe8138088c6cf4ca878b16783f1e103..4750ac2b6e274e0bda8946c964bf917e3f6c576e 100644
--- a/spells/Force2.tex
+++ b/spells/Force2.tex
@@ -1,15 +1,19 @@
-\spell{Hidden Door}% Name
+\spell{Hidden Pocket}% Name
   {duplicated}% Enhancements
   {Warp}% Action
-  {Earth,Fire}% Spheres
+  {Earth, Fire}% Spheres
   {\roll{Strength}{Athletics}}% Resist with
-  {A magical doorway appears, connecting two spaces.
-  Creatures with a \gls{weight} of \arabic{spellTargets} or less can fit through}% Description
-  {While it may seem that the spell has two targets, in fact it has one, because the two spaces become one.
+  {A small magical doorway covers a passage, doorway or other opening, connecting two spaces.
+  Creatures with a \gls{weight} of \arabic{spellTargets} or less can fit through before it collapses}% Description
+  {While it may seem that the spell has two targets, in fact it has one, because the two spaces become one at the point of casting.}
 
-    These portals degrade over time, since even the wind corrodes the delicate edges.
+\spell{Telekinetic Fist}% Name
+  {detailed}% Enhancements
+  {Wax}% Action
+  {Earth, Fire}% Spheres
+  {\roll{Dexterity}{Brawl}}% Resist with
+  {The caster increases any force acting on a target, increasing the Damage by \arabic{spellCost}. This requires acting at the same \glspl{ap} level}% Description
+  {For example, when someone aims a bow to strike a bandit, the caster calls to the arrow to fly fast, and it inflicts +1 Damage.
+
+    The caster cannot use this spell to attack directly, as they cannot attack at the same time as casting.}
 
-    Creatures with a \gls{weight} of up to \arabic{spellTargets} can fit through the door, but any over that will brush against the side of the delicate edges of the portal, destroying it.
-    Anyone with a \gls{weight} 1 point over the portal's maximum can attempt to rush through it with a \roll{Speed}{Athletics} check.
-    Success means the creature has gone through before the portal closes, failure will shunt them back with an explosive `pop', inflicting \arabic{spellCost} \glspl{fatigue}.
-  }
diff --git a/spells/Force3.tex b/spells/Force3.tex
index bc3e6a24479262e9f0045bc78687439cff3a7393..e5c3e965df7585576f57177330c6078e821d9018 100644
--- a/spells/Force3.tex
+++ b/spells/Force3.tex
@@ -1,8 +1,8 @@
 \spell{Hunting Arrow}% Name
-  {detailed,distant}% Enhancements
+  {detailed, distant}% Enhancements
   {Wax}% Action
-  {Earth,Fire}% Spheres
+  {Earth, Fire}% Spheres
   {\roll{Speed}{Vigilance}}% Resist with
-  {The caster guides and enhnaces any attack at \spellRange\ -- usually an arrow -- granting a +\arabic{spellCost} bonus to hit and Damage.
+  {The caster guides and enhances any attack at \spellRange\ -- usually an arrow -- granting a plus~\arabic{spellCost} Bonus to hit and Damage.
     The caster must throw the spell while they hold exactly the same number of \glspl{ap} as whoever looses the arrow (or swings the sword)}% Description
   {The caster cannot use this spell to attack directly, as they cannot attack at the same time as casting.}