From b10c6ad70026fc81278ccafe58ab2d15a6fcc162 Mon Sep 17 00:00:00 2001 From: Malin Freeborn <malinfreeborn@posteo.net> Date: Sun, 17 Sep 2023 14:07:22 +0200 Subject: [PATCH] add water level 3 spells --- spells/Water3.tex | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 spells/Water3.tex diff --git a/spells/Water3.tex b/spells/Water3.tex new file mode 100644 index 00000000..a2805f38 --- /dev/null +++ b/spells/Water3.tex @@ -0,0 +1,15 @@ + +\spell{Desert Ghosts}% Name + {\mWater}% Spheres + {Wane}% Action + {\duplicated, \detailed}% Enhancements + {low temperature}% Resist with + {\spellArea\ \arabic{spellArea} barrels' worth of water evaporate, and turn into ghastly apparitions with distorted features. Ranged attacks take a -\arabic{spelllevel} penalty.}% Description + { + The caster banishes the water with a `begone', and it evaporates. + The mist forms ghostly aparitions which impede vision. + Ranged attacks and some Vigilance checks take a minus \arabic{spelllevel} penalty. + + When cast on acidic creatures, the spell inflicts \rollConv\ Damage. + } + -- GitLab