From b10c6ad70026fc81278ccafe58ab2d15a6fcc162 Mon Sep 17 00:00:00 2001
From: Malin Freeborn <malinfreeborn@posteo.net>
Date: Sun, 17 Sep 2023 14:07:22 +0200
Subject: [PATCH] add water level 3 spells

---
 spells/Water3.tex | 15 +++++++++++++++
 1 file changed, 15 insertions(+)
 create mode 100644 spells/Water3.tex

diff --git a/spells/Water3.tex b/spells/Water3.tex
new file mode 100644
index 00000000..a2805f38
--- /dev/null
+++ b/spells/Water3.tex
@@ -0,0 +1,15 @@
+
+\spell{Desert Ghosts}% Name
+  {\mWater}% Spheres
+  {Wane}% Action
+  {\duplicated, \detailed}% Enhancements
+  {low temperature}% Resist with
+  {\spellArea\ \arabic{spellArea} barrels' worth of water evaporate, and turn into ghastly apparitions with distorted features.  Ranged attacks take a -\arabic{spelllevel} penalty.}% Description
+  {
+    The caster banishes the water with a `begone', and it evaporates.
+    The mist forms ghostly aparitions which impede vision.
+    Ranged attacks and some Vigilance checks take a minus \arabic{spelllevel} penalty.
+
+  When cast on acidic creatures, the spell inflicts \rollConv\ Damage.
+    }
+
-- 
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