From b0f8313ed8b41f2d540fde6ad23c3b26517404f9 Mon Sep 17 00:00:00 2001
From: Matija Bijelic <mijelicbatija@gmail.com>
Date: Mon, 31 Jul 2023 23:33:16 +0000
Subject: [PATCH] Fixed typos

---
 rules/scenes.tex | 5 ++---
 1 file changed, 2 insertions(+), 3 deletions(-)

diff --git a/rules/scenes.tex b/rules/scenes.tex
index 8e91a291..27266c5d 100644
--- a/rules/scenes.tex
+++ b/rules/scenes.tex
@@ -1,4 +1,3 @@
-
 At the end of each scene, a number of things happen:
 
 \begin{itemize}
@@ -10,7 +9,7 @@ At the end of each scene, a number of things happen:
   The \gls{gm} divides a number of \glspl{mp} between everything in the area which can hold \glspl{mp} (round up).
   \begin{itemize}
     \item
-    \Glspl{mp} come in the wind, so windy locations allow faster regeneration.
+    \Glspl{mp} comes in the wind, so windy locations allow faster regeneration.
 
     \begin{tabularx}{\linewidth}{Xc}
     \hline
@@ -21,7 +20,7 @@ At the end of each scene, a number of things happen:
     \hline
     \end{tabularx}
     \item
-    Anything with \glspl{mp} then receive penalties for shielding their bodies against the air.
+    Anything with \glspl{mp} then receives penalties for shielding their bodies against the air.
 
     \begin{tabularx}{\linewidth}{Xc}
     \hline
-- 
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