diff --git a/glossary.tex b/glossary.tex index a5f361934293786d28c8f209f27ba616b4c9cbaf..bb6b1988ce60c15bf6811114441d567dd1e22b2a 100644 --- a/glossary.tex +++ b/glossary.tex @@ -85,7 +85,7 @@ It remains wild, as monsters wander across it.} % Traits \longnewglossaryentry{trait}{ - sort={T2}, + sort={T1.1}, name={Traits}, text={Trait}, prefix={a\space}, @@ -137,7 +137,7 @@ It remains wild, as monsters wander across it.} % Time \longnewglossaryentry{campaign}{ - sort={T7}, + sort={T3.1}, name={Chronicles}, text={Chronicle}, prefix={a\space}, @@ -245,7 +245,7 @@ It remains wild, as monsters wander across it.} % Stories \longnewglossaryentry{storypoint}{ - sort={T8}, + sort={T3.3}, name={Story Points}, text={Story Point}, type={mech}, @@ -286,7 +286,6 @@ It remains wild, as monsters wander across it.} % Space \longnewglossaryentry{region}{ - sort={T4}, name={Regions}, text={Region}, prefix={a\space}, @@ -327,7 +326,7 @@ It remains wild, as monsters wander across it.} % Actions \longnewglossaryentry{action}{ - sort={T1}, + sort={T1.2}, name={Actions}, text={Action}, type={mech}, @@ -423,7 +422,7 @@ Set the darker die to `\dicef{6}' and roll the other. If this roll fails, it fa name={Travel}, text={travel}, prefix={a\space}, - sort={T9}, + sort={T2}, type={mech}, category={rules}, description={}, @@ -560,7 +559,7 @@ Set the darker die to `\dicef{6}' and roll the other. If this roll fails, it fa %%%%% Combat \longnewglossaryentry{combat}{ - sort={T5}, + sort={T1.4}, name={Combat}, text={Combat}, type={mech}, @@ -783,7 +782,7 @@ Set the darker die to `\dicef{6}' and roll the other. If this roll fails, it fa % Equipment \longnewglossaryentry{equipment}{ - sort={T7}, + sort={T1.7}, name={Equipment}, text={equipment}, prefix={an\space}, @@ -822,6 +821,7 @@ Set the darker die to `\dicef{6}' and roll the other. If this roll fails, it fa \longnewglossaryentry{witchcraft}{ name={Witchcraft}, text={witchcraft}, + sort={T2.1}, prefix={a\space}, type={mech}, description={Some speak their \glsentrytext{spell}, others construct it from \glsentrytext{monster} bodies.