From a6dc353c57b489fd289542d4dff6e0fad5be652a Mon Sep 17 00:00:00 2001 From: Malin Freeborn <malinfreeborn@posteo.net> Date: Wed, 17 Apr 2024 17:56:24 +0200 Subject: [PATCH] update knacks --- main.tex | 21 ++++++++++++++++--- stats.sty | 62 +++++++++++++++++++++++-------------------------------- 2 files changed, 44 insertions(+), 39 deletions(-) diff --git a/main.tex b/main.tex index 973c9137..5f260b43 100644 --- a/main.tex +++ b/main.tex @@ -23,12 +23,19 @@ \humanthief -\newcommand\statblock[4]{ +\newcommand\statblock[6]{ \clean \setcounter{Strength}{#1} \setcounter{Dexterity}{#2} \setcounter{Speed}{#3} \mind#4 + #5 + \foreach \k in {#6}{% + \stepcounter{knacks}% + } + \renewcommand\showKnacks{#6} + % + \computeStats %%%%%%%%%% \textbf{\name} @@ -39,12 +46,20 @@ \foreach\Att in {Intelligence,Wits,Charisma}% {\Att: \arabic{\Att}\quad} + + \hrulefill + + \showSkills + + \showKnacks + } \npc{\M\Hu}{Bob} \statblock{1}{2}{3}% - {{-3}{-2}{-1}} - + {{-3}{-2}{-1}}% + {\setcounter{Academics}{1}} + {\adrenalinesurge, \laststand} \end{multicols} diff --git a/stats.sty b/stats.sty index 41db93c3..c10a28e3 100644 --- a/stats.sty +++ b/stats.sty @@ -280,7 +280,6 @@ % - % magic \newcommand{\magicPath}{} @@ -288,100 +287,95 @@ \newcommand\showKnacks{} - %%%%%%%%%%%%%%%%%%%%% Knacks % \newcommand{\adrenalinesurge}{% - \addtocounter{knacks}{1}% - Adrenaline Surge (+1 Damage, once per \ifnum\value{knacks}<2 combat\else round, \arabic{knacks} uses per combat\fi)% + Adrenaline~Surge (+1 Damage, once per \ifnum\value{knacks}<2 combat\else round, \arabic{knacks} uses per combat\fi)% } \newcommand{\berserker}{% Berserker (+1 \glsentrytext{ap}. on round 2 of combat, +1 Damage. on round 3)% - \addtocounter{knacks}{1}% } -\newcommand{\brawler}{Brawler\addtocounter{knacks}{1}% -\iftoggle{examplecharacter}{ (+2 to unarmed attacks)}{}} +\newcommand{\brawler}{% + Brawler% + (+2 to unarmed attacks) +} + \newcommand{\charge}{% Fast Charge (+1 \glsentrytext{ap}, Attack, and Damage after charging 6 steps)% - \addtocounter{knacks}{1}% } + \newcommand{\cuttingswing}{% Cutting Swing (when an opponent hits 0 \glspl{hp}, damage transfers to the next opponent)% - \addtocounter{knacks}{1}% } \newcommand{\dodger}{% - \addtocounter{knacks}{1}% Dodger (+\arabic{knacks} to dodge projectiles)% } \newcommand{\guardian}{% - \addtocounter{knacks}{1}% Guardian (spend 0 AP to guard someone, and gain +1 to guarding against attacks)% } \newcommand{\laststand}{% - \addtocounter{knacks}{1}% - Last Stand + Last~Stand (when losing \glspl{hp}, the character gains \setcounter{enc}{2}\addtocounter{enc}{\value{knacks}}\arabic{enc} AP)% } + \newcommand{\lucky}{% - \addtocounter{knacks}{1}% \addtocounter{fp}{4}% Lucky (add 4 \glsentryshortpl{fp}) } \newcommand{\mightydraw}{% - \addtocounter{knacks}{1}% Mighty Draw \setcounter{enc}{\value{knacks}}\roundUp{enc} (reduce cost to draw longbow by \arabic{enc} AP) } \newcommand{\perfectsneakattack}{% - \addtocounter{knacks}{1}% Perfect Sneak Attack (+\arabic{knacks} Damage for sneak attacks) } \newcommand{\precisestrike}{% - \addtocounter{knacks}{1}% Precise Strike (+1 Attack when calculating \pgls{vitalShot}) } -\newcommand{\specialist}[1]{Specialist \addtocounter{knacks}{1} -\iftoggle{examplecharacter}{ (+2 when using any #1)}{(#1)}} +\newcommand{\specialist}[1]{% + Specialist +\iftoggle{examplecharacter}{ (+2 when using any #1)}{(#1)}% +} + \newcommand{\stunningstrike}{% - \addtocounter{knacks}{1}% Stunning Strike (take -1 penalty, and opponent's AP reduces by half Damage)% } \newcommand{\snapshot}{% - \addtocounter{knacks}{1}% Snap Draw (Pay 0 AP to reload arrow or draw weapon)% } \newcommand{\unstoppable}{% - \addtocounter{knacks}{1}% \addtocounter{hp}{2}% Unstoppable (+2 \glsentryshortpl{hp}, and +\arabic{knacks} to any Medicine rolls to save them when dying)% } -\newcommand{\vengeful}{Vengeful\addtocounter{knacks}{1}% -\iftoggle{examplecharacter}{ (+2 Intelligence after losing HP)}{}} - \newcommand{\weaponmaster}[1]{% + +\newcommand{\vengeful}{% + Vengeful% + \iftoggle{examplecharacter}{ (+2 Intelligence after losing HP)}{}% +} + +\newcommand{\weaponmaster}[1]{% \addtocounter{att}{1}% - \addtocounter{knacks}{1}% Weapon Master - (+1 Attack when using a {#1}) + (+1 Attack when using a {#1})% } \newcommand{\autophage}{% \addtocounter{knacks}{1}% Autophage - (cast with \glspl{ep} instead of \glspl{mp}) + (cast with \glspl{ep} instead of \glspl{mp})% } \newcommand{\snapcaster}{% - \addtocounter{knacks}{1}% \ifnum\value{Wits}>\value{Charisma}% \global\settoggle{snapCaster}{true}% \fi% @@ -396,13 +390,12 @@ } \newcommand{\fasthealer}{% - \addtocounter{knacks}{1}% Fast Healer - (resting heals 2 additional \glspl{ep} and 1 \gls{mp}) + (resting heals 2 additional \glspl{ep} and 1 \gls{mp})% } -\newcommand{\combatcaster}{Combat Caster\addtocounter{knacks}{1}} -\newcommand\chosenEnemy[1]{Chosen Enemy (+1 against #1, -2 when trying to be friendly)\addtocounter{knacks}{1}} +\newcommand{\combatcaster}{Combat Caster} +\newcommand\chosenEnemy[1]{Chosen Enemy (+1 against #1, -2 when trying to be friendly)} % _ __ ___ _ __ ___ ___ _ __ %| '_ \ / _ \ '__/ __|/ _ \| '_ \ @@ -709,9 +702,6 @@ \setcounter{ap}{\value{Speed}}% \addtocounter{ap}{3}% \addtocounter{ap}{-\value{encumbrance}}% - \foreach \k in {\showKnacks}{ - X - } } %% _ _ _ -- GitLab