diff --git a/spells/mind2.tex b/spells/mind2.tex new file mode 100644 index 0000000000000000000000000000000000000000..ba11d0181f6fb74011ef7e106835cf2171575fea --- /dev/null +++ b/spells/mind2.tex @@ -0,0 +1,24 @@ +\spell{Chaos}% Name + {\mWater, \mFate}% Spheres + {Wane}% Action + {\duplicated}% Enhancements + {Deceit}% Skill + {\spellArea\ targets suffer -\arabic{spelllevel}~\glspl{ap}}% Description + { + \spellArea\ targets within \spellRange\ become confused about what they're doing, and suffer a minus \arabic{spelllevel} penalty to all actions based on Mental Attributes. + Any target in combat loses the same number of \glspl{ap} each round. + + All valid targets in range feel the effects, so if the spell can only target one enemy, then it will target anyone else until it has affected \spellArea\ targets. + The spell lasts until the character gains \pgls{xp} for following their Code. + } + +\spell{Fear}% Name + {\mWater, \mFate}% Spheres + {Wane}% Action + {\divergent}% Enhancements + {Performance}% Skill + {the target loses -\arabic{spelllevel}~\glspl{ap} and $1D6 + 1$ \glspl{fp}}% Description + { + The caster explains to the target their imminent death. + The target immediately loses $1D6+1$ \glspl{fp} and takes on a persistent -\arabic{spelllevel} penalty to Mind Attributes and \glspl{ap}. + }