diff --git a/stats.sty b/stats.sty index 66b133fee3f6bb3f99c5b8ed71ac3b9bcffa2cc7..c80945938eb0b9fcf69dba44b8c6c4043e188adb 100644 --- a/stats.sty +++ b/stats.sty @@ -168,14 +168,16 @@ % \newcommand{\adrenalinesurge}{Adrenaline Surge\addtocounter{strb}{1}\addtocounter{knacks}{1}} \newcommand{\backtothewall}{Back to the Wall\addtocounter{knacks}{1}} -\newcommand{\berserker}{Berserker\addtocounter{spdb}{1}\addtocounter{strb}{1}\addtocounter{knacks}{1}} +\newcommand{\berserker}{Berserker\addtocounter{spdb}{1}\addtocounter{strb}{1}\addtocounter{knacks}{1}% +\iftoggle{examplecharacter}{ (+1 Str. on round 2 of combat, +1 Spd. on round 3)}{}} \newcommand{\brawler}{Brawler\addtocounter{dexb}{2}\addtocounter{knacks}{1}} \newcommand{\charge}{\addtocounter{knacks}{1}\setcounter{track}{\value{knacks}}\addtocounter{track}{1}\divide\value{track} by 2\addtocounter{dexb}{\value{track}}\addtocounter{strb}{\value{track}}\addtocounter{spdb}{\value{track}}Extreme Charge} \newcommand{\disarm}{Disarm\addtocounter{knacks}{1}\addtocounter{xpbonus}{1}} \newcommand{\dodger}{Dodger\addtocounter{knacks}{1}} \newcommand{\finishingblow}{Finishing Blow\addtocounter{knacks}{1}} \newcommand{\guardian}{Guardian\addtocounter{knacks}{1}} -\newcommand{\laststand}{Last Stand\addtocounter{knacks}{1}} +\newcommand{\laststand}{Last Stand\addtocounter{knacks}{1}% +\iftoggle{examplecharacter}{ (when losing HP, the character gains \setcounter{enc}{2}\addtocounter{enc}{\value{knacks}}\arabic{enc} AP)}{}} \newcommand{\perfectsneakattack}{Perfect Sneak Attack\addtocounter{knacks}{1}\addtocounter{strb}{\value{knacks}}\addtocounter{strb}{2}} \newcommand{\precisestrike}{Precise Strike\addtocounter{knacks}{1}} \newcommand{\specialist}[1]{Specialist (#1)\addtocounter{knacks}{1}} @@ -184,12 +186,13 @@ \newcommand{\mightydraw}{Mighty Draw\addtocounter{knacks}{1}} \newcommand{\unstoppable}{Unstoppable\addtocounter{hp}{2}\addtocounter{knacks}{1}} \newcommand{\vengeful}{Vengeful\addtocounter{knacks}{1}} -\newcommand{\weaponmaster}{Weapon Master\addtocounter{att}{1}\addtocounter{knacks}{1}} +\newcommand{\weaponmaster}[1]{Weapon Master \addtocounter{att}{1}\addtocounter{knacks}{1}% +\iftoggle{examplecharacter}{(+1 Bonus to {#1}s)}{(#1)}} \newcommand{\snapcaster}{Snap Caster\addtocounter{knacks}{1}} \newcommand{\extremefocus}{Extreme Focus\addtocounter{knacks}{1}} \newcommand{\alchemist}{Alchemist\addtocounter{knacks}{1}\renewcommand{\magicPath}{Alchemist}} -\newcommand{\bloodCaster}{Blood Caster\addtocounter{knacks}{1}\renewcommand{\magicPath}{Blood}} +\newcommand{\bloodCaster}{Blood Caster\addtocounter{knacks}{1}\renewcommand{\magicPath}{Blood}\iftoggle{examplecharacter}{ (allows the character to learn magic spheres)}{}} \newcommand{\divineCaster}{Divine Caster\addtocounter{knacks}{1}\renewcommand{\magicPath}{Divinity}} \newcommand{\nuraCaster}{Nura Caster\addtocounter{knacks}{1}\renewcommand{\magicPath}{Nura}} \newcommand{\runeCaster}{Rune Caster\addtocounter{knacks}{1}\renewcommand{\magicPath}{Runes}}