diff --git a/rules.tex b/rules.tex index 69cf3688678d98dff77e8b8704f36190a0d4d226..3a684f7cea0b18b190f905af3aee3f2e8cebd909 100644 --- a/rules.tex +++ b/rules.tex @@ -10,6 +10,10 @@ \small \section*{Binding Rules} +\physicalSkillChart + +\mentalSkillChart + \begin{multicols}{2} \subsection*{Traits} @@ -41,6 +45,8 @@ \input{rules/armour.tex} +\commonArmourChart + \input{rules/projectiles.tex} \subsection*{Magic} diff --git a/rules/armour.tex b/rules/armour.tex index 1eff2d4cc9efee492b0a4be608590363cdbe7e60..f0691bac1c2fbebd567d24ead7454caca1fae664 100644 --- a/rules/armour.tex +++ b/rules/armour.tex @@ -12,4 +12,3 @@ Armour provides \gls{dr}, which can protect against Damage, but only if the \gls When \glspl{pc} succeed in an Attack roll by \emph{more} than their opponent's Covering, they inflict a Vitals Shot, and ignore the opponent's \gls{dr}. \end{itemize} -\commonArmourChart diff --git a/rules/charts.tex b/rules/charts.tex index 4190e04b0a19d689e07ac5ee949e517cb925c184..a31aef5fe687cd5fed28a3d22dfb6b1bbb0e55c7 100644 --- a/rules/charts.tex +++ b/rules/charts.tex @@ -1,3 +1,35 @@ +\newcommand\physicalSkillChart{ + + \begin{figure*}[b!] + \begin{tabularx}{\linewidth}{X|LLL} + \hline + & \textbf{Strength} & \textbf{Dexterity} & \textbf{Speed} \\\hline + \textbf{Academics} & Orating to a massive crowd & Forgery & Courier Runs \\ + \textbf{Athletics} & Lifting heavy loads & Climbing & Sprinting \\ + \textbf{Deceit} & Intimidation & Feigning an injury & Spreading a rumour across an entire town \\ + \textbf{Stealth} & Hiding in a hay bail & Moving quietly & Escaping into a crowd \\ + \textbf{Vigilance} & Keeping watch all night & Feeling for an exit in the dark & Searching a full forest for a particular tree \\ + \textbf{Wyldcrafting} & Wrestling a~boar & Untying a~horse's bridle & Fleeing a stampede \\ + \hline + \end{tabularx} + \end{figure*} +} + +\newcommand\mentalSkillChart{ + \begin{figure*}[b!] + \begin{tabularx}{\linewidth}{X|LLL} + \hline + & \textbf{Intelligence} & \textbf{Wits} & \textbf{Charisma} \\\hline + \textbf{Academics} & Recalling facts & Resisting an enchantment spell & Storytelling \\ + \textbf{Athletics} & Finding the easiest route to climb & Identifying optimal climbing conditions & Stage acrobatics \\ + \textbf{Deceit} & Crafting a plausible lie & Making a quick excuse & Implausible lies \\ + \textbf{Stealth} & Identifying the best hiding spot & Quickly hiding & Sleuthing a banquet, uninvited \\ + \textbf{Vigilance} & Investigating a crime scene & Spotting an illusion spell & Hearing the best gossip \\ + \textbf{Wyldcrafting} & Planning a new, hidden trail & Foraging for a quick meal & Selling vegetables \\ + \hline + \end{tabularx} + \end{figure*} +} \newcommand\stackingDamageChart{ \begin{nametable}[l|YYYYYYYYYY]{Damage Conversion} diff --git a/rules/skills.tex b/rules/skills.tex index e146b52bd4e693c8d704a3c1fea70f19e7deb27b..cb8109a9e36488e8207e34d84f28d7aa3607e02b 100644 --- a/rules/skills.tex +++ b/rules/skills.tex @@ -2,31 +2,3 @@ Each skill covers a variety of abilities -- at least one per Attribute. -\begin{figure*}[t!] -\begin{tabularx}{\linewidth}{X|LLL} - \hline - & \textbf{Strength} & \textbf{Dexterity} & \textbf{Speed} \\\hline - \textbf{Academics} & Orating to a massive crowd & Forgery & Courier Runs \\ - \textbf{Athletics} & Lifting heavy loads & Climbing & Sprinting \\ - \textbf{Deceit} & Intimidation & Feigning an injury & Spreading a rumour across an entire town \\ - \textbf{Stealth} & Hiding in a hay bail & Moving quietly & Escaping into a crowd \\ - \textbf{Vigilance} & Keeping watch all night & Feeling for an exit in the dark & Searching a full forest for a particular tree \\ - \textbf{Wyldcrafting} & Wrestling a~boar & Untying a~horse's bridle & Fleeing a stampede \\ - \hline -\end{tabularx} -\end{figure*} - -\begin{figure*}[t!] -\begin{tabularx}{\linewidth}{X|LLL} - \hline - & \textbf{Intelligence} & \textbf{Wits} & \textbf{Charisma} \\\hline - \textbf{Academics} & Recalling facts & Resisting an enchantment spell & Storytelling \\ - \textbf{Athletics} & Finding the easiest route to climb & Identifying optimal climbing conditions & Stage acrobatics \\ - \textbf{Deceit} & Crafting a plausible lie & Making a quick excuse & Implausible lies \\ - \textbf{Stealth} & Identifying the best hiding spot & Quickly hiding & Sleuthing a banquet, uninvited \\ - \textbf{Vigilance} & Investigating a crime scene & Spotting an illusion spell & Hearing the best gossip \\ - \textbf{Wyldcrafting} & Planning a new, hidden trail & Foraging for a quick meal & Selling vegetables \\ - \hline -\end{tabularx} - -\end{figure*}