diff --git a/glossary.tex b/glossary.tex index affcf3dd5048296da162d9a38cd5524ab3fb6762..c7106e20032a44402b9c94079c04c4e575d8da4b 100644 --- a/glossary.tex +++ b/glossary.tex @@ -702,12 +702,6 @@ Set the darker die to `\dicef{6}' and roll the other. If this roll fails, it fa prefix={an\space}, ]{ap}{AP}{Action Point} -\newacronym[ - description={show magical shielding from the Force sphere}, - shortplural={SP}, - prefix={a\space}, - ]{SP}{SP}{Shield Point} - %%%%%%%%%%%%%%%% General Terms %%%%%%%%%%%%%%%%%%%% \longnewglossaryentry{ainumar}{ diff --git a/stats.sty b/stats.sty index 5eac9f9d38a85fcfaa2342be1b2f64a015f07e49..6585578091a1e7c9bb6adbe31a7ba398848490af 100644 --- a/stats.sty +++ b/stats.sty @@ -216,11 +216,7 @@ \fi% \fi% \else% - \ifnum\value{sp}<1% - \HPMPboxes% - \else% - \HPMPSPboxes% - \fi% + \HPMPboxes% \fi% } @@ -306,45 +302,6 @@ \fi% } -\newcommand\HPMPSPboxes{ - \setcounter{enc}{\value{hp}} - \addtocounter{enc}{\value{mp}} - \addtocounter{enc}{\value{sp}} - \ifnum\value{enc}<20 - \begin{tabular}{rrr} - \hiderowcolors - \Repeat{\value{noAppearing}}{ - \small\hpStat{freeHP} - & - \small\boxStat{mp} - & - \small\boxStat{sp} - \\ - } - \end{tabular} - \else - \ifnum\value{enc}<10 - \begin{tabular}{rr} - \hiderowcolors - \Repeat{\value{noAppearing}}{ - \small\hpStat{freeHP} & - \small\boxStat{mp} \\ - & \small\boxStat{sp} \\ - } - \end{tabular} - \else - \begin{tabular}{r} - \hiderowcolors - \Repeat{\value{noAppearing}}{ - \hpStat{freeHP} \\ - \boxStat{mp} \\ - \boxStat{sp} \\ - } - \end{tabular} - \fi - \fi -} - %%%%%%%%%%%%%%%%%%%% Character Generation %%%%%%%%%%%%%%%%%%%% % @@ -366,7 +323,6 @@ % Extras: MP hp fp % Derived: dicenumber, dicebonus, \newcounter{mp} -\newcounter{sp} \newcounter{hp} \newcounter{fp} \newcounter{numberofdice} @@ -553,7 +509,7 @@ \knacks{}% \foreach \s in {Air,Earth,Fate,Fire,Water,Projectiles,Combat,Brawl,Academics,Alchemy,Athletics,Caving,Crafts,Deceit,Empathy,Flight,Medicine,Performance,Larceny,Seafaring,Stealth,Tactics,Vigilance,Wyldcrafting}% {\setcounter{\s}{0}}% - \foreach \s in {encumbrance,dr,covering,weaponDamage,weaponBonus,weaponWeight,armourWeight,armourDR,armourWeight,fp,sp,heft,weight,damage,knacks,mp,xpbonus}% + \foreach \s in {encumbrance,dr,covering,weaponDamage,weaponBonus,weaponWeight,armourWeight,armourDR,armourWeight,fp,heft,weight,damage,knacks,mp,xpbonus}% {\setcounter{\s}{0}}% \setcounter{noAppearing}{1}% } @@ -688,9 +644,6 @@ MP \arabic{mp}, \fi% }{} - \ifnum\value{sp}>0% - SP \arabic{sp}, % - \fi% \iftoggle{genExamples}{% \ifnum\value{Intelligence}>-1% \Glsentrytext{weight}~held~\arabic{weight},%