From 7fb7314418a3bd93073b4185a1fc43c65aabe1ce Mon Sep 17 00:00:00 2001
From: Malin Freeborn <malinfreeborn@posteo.net>
Date: Wed, 8 May 2024 23:05:33 +0200
Subject: [PATCH] redescribe ingredients

---
 glossary.tex | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/glossary.tex b/glossary.tex
index 5fa4b2c9..4c4cf2eb 100644
--- a/glossary.tex
+++ b/glossary.tex
@@ -431,7 +431,7 @@
   parent={alchemy},
   description={are liquids or powders which, when thrown in the air, hyper-charge the use of a single magic \glsentrytext{sphere}, for anyone present next to the burst.
   For example, a concoction to boost the Air \glsentrytext{sphere} would mean a caster with Air 2 could cast a single spell as if they had Air 3.
-  Using one in combat requires at least one \glsentrytext{ap} to grab it, and another to use dispurse it into the air},
+  Using one in combat requires at least one \glsentrytext{ap} to grab it, and another to dispurse it into the air},
 }
 
 \newglossaryentry{ingredient}{
@@ -440,8 +440,8 @@
   prefix={an\space},
   nonumberlist,
   parent={alchemy},
-  description={are substances with elemental affinities, used for powerful alchemical effects.
-  A griffin's feathers may boost Air magic, or a bear's heart may be used to create a Fire \glsentrytext{talisman}},
+  description={are the basic materials used to make any \glsentrytext{boon}, or \glsentrytext{talisman}, and for lots of medicines.
+  Each has an elemental affinity, so a Fire Ingredient can only make a Fire \glsentrytext{boon}},
 }
 
 \newglossaryentry{invocation}{
-- 
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