From 76f2008aeefe3703594d6d09997ea46a52773d3b Mon Sep 17 00:00:00 2001
From: Malin Freeborn <malinfreeborn@posteo.net>
Date: Mon, 11 Sep 2023 18:36:28 +0200
Subject: [PATCH] add force 2 spell

---
 spells/Force2.tex | 17 +++++++++++++++++
 1 file changed, 17 insertions(+)
 create mode 100644 spells/Force2.tex

diff --git a/spells/Force2.tex b/spells/Force2.tex
new file mode 100644
index 00000000..a856dc85
--- /dev/null
+++ b/spells/Force2.tex
@@ -0,0 +1,17 @@
+\spell{Hidden Door}% Name
+  {\mEarth,\mFire}% Spheres
+  {Warp}% Action
+  {\duplicated}% Enhancements
+  {\roll{Strength}{Athletics}}% Resist with
+  {a magical portal, connecting two places within \spellRange. Creatures with a \gls{weight} of \arabic{spellArea} or less can fit through}% Description
+  {
+    A magical doorway appears, connecting two spaces.
+    While it may seem that the spell has two targets, in fact it has one, because the two spaces become one.
+
+    These portals degrade over time, since even the wind corrodes the delicate edges.
+
+    Creatures with a \gls{weight} of up to \spellArea\ can fit through the door, but any over that will brush against the side of the delicate edges of the portal, destroying it.
+    Anyone with a \gls{weight} 1 point over the portal's maximum can attempt to rush through it with a \roll{Speed}{Athletics} check.
+    Success means the creature has gone through before the portal closes, failure will shunt them back with an explosive `pop', inflicting \arabic{spelllevel} \glspl{fatigue}.
+  }
+
-- 
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