From 6f580db6583f9f43ba434f345f5627975a1ac8be Mon Sep 17 00:00:00 2001
From: Malin Freeborn <malinfreeborn@posteo.net>
Date: Sun, 13 Aug 2023 21:05:18 +0200
Subject: [PATCH] make TN gls entry

---
 rules/actions_basic.tex    | 8 ++++----
 rules/actions_resisted.tex | 2 +-
 2 files changed, 5 insertions(+), 5 deletions(-)

diff --git a/rules/actions_basic.tex b/rules/actions_basic.tex
index 83871c8b..bbd8bfdb 100644
--- a/rules/actions_basic.tex
+++ b/rules/actions_basic.tex
@@ -5,7 +5,7 @@ The dice roll remains fixed, so anyone attempting the same action receives the s
 
 \begin{enumerate}
   \item
-  The \gls{gm} states the TN:
+  The \gls{gm} states the \gls{tn}:
 
   \begin{itemize}
     \item
@@ -29,11 +29,11 @@ The dice roll remains fixed, so anyone attempting the same action receives the s
   The \gls{gm} interprets the results:
   \begin{itemize}
     \item
-    If the roll exceeds the TN, the action was a success.
+    If the roll exceeds the \gls{tn}, the action was a success.
     \item
-    If the roll falls below the TN, the action fails, and the danger occurs.
+    If the roll falls below the \gls{tn}, the action fails, and the danger occurs.
     \item
-    If the roll equals the TN, the result is a \emph{tie}.
+    If the roll equals the \gls{tn}, the result is a \emph{tie}.
     If success and failure conditions could occur at the same time, the character may choose to accept both, or neither.
     Otherwise, the result is a partial success.
     \end{itemize}
diff --git a/rules/actions_resisted.tex b/rules/actions_resisted.tex
index 18ad9900..251cb474 100644
--- a/rules/actions_resisted.tex
+++ b/rules/actions_resisted.tex
@@ -2,5 +2,5 @@
 
 \begin{itemize}
   \item
-  The player rolls at TN 7 plus the opponent's Bonuses.
+  The player rolls at \gls{tn} 7 plus the opponent's Bonuses.
 \end{itemize}
-- 
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