diff --git a/rules/actions_basic.tex b/rules/actions_basic.tex index 83871c8b960e97019004014af604ae87cf38a0a7..bbd8bfdb7f2a923392347a3a33be45daa94b93a9 100644 --- a/rules/actions_basic.tex +++ b/rules/actions_basic.tex @@ -5,7 +5,7 @@ The dice roll remains fixed, so anyone attempting the same action receives the s \begin{enumerate} \item - The \gls{gm} states the TN: + The \gls{gm} states the \gls{tn}: \begin{itemize} \item @@ -29,11 +29,11 @@ The dice roll remains fixed, so anyone attempting the same action receives the s The \gls{gm} interprets the results: \begin{itemize} \item - If the roll exceeds the TN, the action was a success. + If the roll exceeds the \gls{tn}, the action was a success. \item - If the roll falls below the TN, the action fails, and the danger occurs. + If the roll falls below the \gls{tn}, the action fails, and the danger occurs. \item - If the roll equals the TN, the result is a \emph{tie}. + If the roll equals the \gls{tn}, the result is a \emph{tie}. If success and failure conditions could occur at the same time, the character may choose to accept both, or neither. Otherwise, the result is a partial success. \end{itemize} diff --git a/rules/actions_resisted.tex b/rules/actions_resisted.tex index 18ad9900e549177d63b6206adfb3fd8405eb38cc..251cb4741c38414719213cb1a1d51748e88d9db3 100644 --- a/rules/actions_resisted.tex +++ b/rules/actions_resisted.tex @@ -2,5 +2,5 @@ \begin{itemize} \item - The player rolls at TN 7 plus the opponent's Bonuses. + The player rolls at \gls{tn} 7 plus the opponent's Bonuses. \end{itemize}