diff --git a/stats.sty b/stats.sty index 8c9d1a86f717d4cf323d02de7b1dc807a0c1640f..50292599944d6c545dd3984e25df83ae4d12edcb 100644 --- a/stats.sty +++ b/stats.sty @@ -61,9 +61,6 @@ \newcommand{\skills}{} \newcommand{\equipment}{} \newcommand{\mods}{} -\newcommand{\printknacks}{} -\newcommand{\weaponknackone}{} -\newcommand{\weaponknacktwo}{} % we calculate damage here because we can't display 1d6+6 damage - it has to turn into 2d6+2 damage. \newcommand{\calculatedamage}[1]{% @@ -493,8 +490,6 @@ You don't need to fall unconscious when making a Vitality check)% \setcounter{damage}{0} \setcounter{knacks}{0} \renewcommand{\armourtype}{N} - \renewcommand{\weaponknackone}{} - \renewcommand{\weaponknacktwo}{} \setcounter{mp}{0} \setcounter{mpLocked}{0} \setcounter{xpbonus}{0} @@ -542,8 +537,6 @@ You don't need to fall unconscious when making a Vitality check)% \end{tabularx} - \weaponknackone - \weaponknacktwo } %% _ _ _