diff --git a/stats.sty b/stats.sty
index 8c9d1a86f717d4cf323d02de7b1dc807a0c1640f..50292599944d6c545dd3984e25df83ae4d12edcb 100644
--- a/stats.sty
+++ b/stats.sty
@@ -61,9 +61,6 @@
 \newcommand{\skills}{}
 \newcommand{\equipment}{}
 \newcommand{\mods}{}
-\newcommand{\printknacks}{}
-\newcommand{\weaponknackone}{}
-\newcommand{\weaponknacktwo}{}
 
 % we calculate damage here because we can't display 1d6+6 damage - it has to turn into 2d6+2 damage.
 \newcommand{\calculatedamage}[1]{%
@@ -493,8 +490,6 @@ You don't need to fall unconscious when making a Vitality check)%
 	\setcounter{damage}{0}
 	\setcounter{knacks}{0}
 	\renewcommand{\armourtype}{N}
-	\renewcommand{\weaponknackone}{}
-	\renewcommand{\weaponknacktwo}{}
 	\setcounter{mp}{0}
 	\setcounter{mpLocked}{0}
 	\setcounter{xpbonus}{0}
@@ -542,8 +537,6 @@ You don't need to fall unconscious when making a Vitality check)%
 
 \end{tabularx}
 
-	\weaponknackone
-	\weaponknacktwo
 }
 
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