diff --git a/rules.tex b/rules.tex
index a3fe0d6b92dab20d4a5024278a138efa099bed15..faa7a1ac02ec74b9b86fec4acbbe915c6ad26e8a 100644
--- a/rules.tex
+++ b/rules.tex
@@ -21,8 +21,10 @@
 
 \input{rules/skills.tex}
 
+\subsubsection*{Fate}
 \input{rules/fate.tex}
 
+\subsubsection*{\Glsfmtplural{fatigue}}
 \input{rules/fatigue.tex}
 
 \input{rules/weight}
diff --git a/rules/fate.tex b/rules/fate.tex
index 11811bc41525aa9fc1e790af191b67bcc45538c1..75e26a1b2b69e208957bdb1f28fd84b308f423f5 100644
--- a/rules/fate.tex
+++ b/rules/fate.tex
@@ -1,7 +1,6 @@
-\subsubsection*{Fate}
 \begin{itemize}
   \item
-  Every character can store a number of \glspl{fp} equal to their total \glspl{xp} divided by 10 (round up) plus their Charisma Bonus.
+  Every character can store a number of \glspl{fp} equal to their total \glspl{xp} divided by 10,\footnote{Always round up.} plus their Charisma Bonus.
   \item
   If the character would receive Damage, they can elect to lose \glspl{fp} instead.
 \end{itemize}
diff --git a/rules/fatigue.tex b/rules/fatigue.tex
index abb2f01e8db7e6cc88d7afed95dce5c9bc1dc2a3..0994b568c6842cf0574d851bdc5824b57f12cbdf 100644
--- a/rules/fatigue.tex
+++ b/rules/fatigue.tex
@@ -1,7 +1,14 @@
-\subsubsection*{\Glsfmtplural{fatigue}}
 \begin{itemize}
   \item
-  Every round of exertion inflicts one \gls{fatigue}.
+  Every strenuous activity inflicts one \gls{fatigue}.
+  \begin{itemize}
+    \item
+    Climbing
+    \item
+    Combat
+    \item
+    Swimming
+  \end{itemize}
   \item
   Every \gls{fatigue} a character has above their current \glspl{hp} inflicts a -1 penalty to all actions.
 \end{itemize}