diff --git a/rules.tex b/rules.tex index a3fe0d6b92dab20d4a5024278a138efa099bed15..faa7a1ac02ec74b9b86fec4acbbe915c6ad26e8a 100644 --- a/rules.tex +++ b/rules.tex @@ -21,8 +21,10 @@ \input{rules/skills.tex} +\subsubsection*{Fate} \input{rules/fate.tex} +\subsubsection*{\Glsfmtplural{fatigue}} \input{rules/fatigue.tex} \input{rules/weight} diff --git a/rules/fate.tex b/rules/fate.tex index 11811bc41525aa9fc1e790af191b67bcc45538c1..75e26a1b2b69e208957bdb1f28fd84b308f423f5 100644 --- a/rules/fate.tex +++ b/rules/fate.tex @@ -1,7 +1,6 @@ -\subsubsection*{Fate} \begin{itemize} \item - Every character can store a number of \glspl{fp} equal to their total \glspl{xp} divided by 10 (round up) plus their Charisma Bonus. + Every character can store a number of \glspl{fp} equal to their total \glspl{xp} divided by 10,\footnote{Always round up.} plus their Charisma Bonus. \item If the character would receive Damage, they can elect to lose \glspl{fp} instead. \end{itemize} diff --git a/rules/fatigue.tex b/rules/fatigue.tex index abb2f01e8db7e6cc88d7afed95dce5c9bc1dc2a3..0994b568c6842cf0574d851bdc5824b57f12cbdf 100644 --- a/rules/fatigue.tex +++ b/rules/fatigue.tex @@ -1,7 +1,14 @@ -\subsubsection*{\Glsfmtplural{fatigue}} \begin{itemize} \item - Every round of exertion inflicts one \gls{fatigue}. + Every strenuous activity inflicts one \gls{fatigue}. + \begin{itemize} + \item + Climbing + \item + Combat + \item + Swimming + \end{itemize} \item Every \gls{fatigue} a character has above their current \glspl{hp} inflicts a -1 penalty to all actions. \end{itemize}