diff --git a/spells/Life3.tex b/spells/Life3.tex
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+\spell{Goblin Gala}% Name
+  {\mEarth,\mWater}% Spheres
+  {Wax}% Action
+  {\detailed,\duplicated}% Enhancements
+  {current \glspl{hp}}% Resist with
+  {the targets' Strength or Speed becomes half current score, plus \arabic{spelllevel}. The target develops a super-appetatite, receiving double the usual \glspl{fatigue}}% Description
+  {
+    All \spellArea\ targets begin to convulse as their bodies blood with super-charged magic.
+    They either grow large (incrasing their Strength, and with it, \glspl{hp}), or become fast.
+
+    The unnatural stress placed on the body makes the targets grow tired, fast.
+    They gain twice the normal \glspl{fatigue} for as long as the spell lasts, and it lasts until the targets starve till the point of near-death, reaching a -5 penalty from \glspl{fatigue}.
+    While in this heightened state, targets can also \glspl{fatigue} and \glspl{hp} at twice the standard rate.
+
+    The spell can be cast twice, but the \glspl{fatigue} penalties become immense, quickly.
+    By the second casting, someone who would gain 3 \glspl{fatigue} instead gains 12.
+  }
+